1
vote
2answers
3k views

Using Assimp to load dae files

I've started looking into using Assimp to load in dae collada files into my game. I believe I've managed to load the file into aiscene. I am using c++, OpenGL and SFML. My problem lies with ...
15
votes
2answers
9k views

I can't figure out how to animate my loaded model with Assimp

I have loaded in a model to my C++ OpenGL game. It is a COLLADA file type that I have loaded, and I setup an animation under blender for the file. The problem is I don't know how to animate the model. ...
2
votes
1answer
533 views

COLLADA, loading, the modelling/animation process?

So, we're making a game in C++ using SDL - a TDS. It was originally intended to be 2D, but our lead programmer wanted to redo the engine and make it 3D. And, now, we really don't know how to go about ...
0
votes
3answers
387 views

Why am I seeing this assertion error during Collada DOM loading?

D3DXMATRIX ColladaFileLoader::processMatrix(daeElement* node) { D3DXMATRIX matWorld; daeTArray<daeElementRef> nodeChildren = node->getChildren(); for (int i = 0; i < ...