I'm making a game in coffeescript (although for the sake of this problem that's probably not all that relevant) and html5's canvas. It's a game that involves a paint cannon, that fires circular ...
I have implemented a basic Isometric tile engine that can be explored by dragging the map with the mouse. Please see the fiddle below and drag away: http://jsfiddle.net/kHydg/14/ The code broken ...
I just stumbled on this library/language called Coffescript, and thought it would do the coding part so much easier. As an example, drawing maps with a for loop would be: map = [0, 0, 0, 0, 0] ...