I'm starting game development to learn a new language (SDL2, C++) and would like some opinions on the best way to handle a probably very basic problem. I don't want my player to go off screen, so I ...
I want to make cutscenes etc, in my game. I thought of a similar System like in the RPG Maker: If you enter a certain Area, a list of commands and arguments is played. E.g. like this: [Move ...