My game is a 2D game(or tries to be) in pure C using SDL(no OpenGL at all). No specific goal in it, it's pretty much boilerplate code. I decided I want to make my character/player shoot "something", ...
I'm having trouble with how to structure a game using c99. I've seen a few tutorials on making a game loop, but they are all done with c++ and classes. My main problem seems to be moving data around ...