cocos2d is a free open-source framework for building 2D games, demos, and other graphical/interactive applications.

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5
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2answers
1k views

cocos2d Merging box2d bodies

i'm using cocos2d to build an iphone game. my game currently has two sprites: one for the main character and another for an item i should carry once he gets on him. the main character and the item ...
5
votes
2answers
839 views

On cocos2d, what is better: one monolithic game cycle or many scheduled selectors?

I am building a simple tower defense game, and I have to take a decision between two(or more, feel free to suggest other ways) to do the game cycle. Option 1: Monolithic game cycle: I could have a ...
5
votes
2answers
3k views

How to make animated buttons in a menu with Cocos2d?

How do I make animated menus with cocos2d, I just want to animate the buttons and not the entire scene. Effects I look for is flipping buttons (like the back of the button is the next menu), buttons ...
1
vote
2answers
423 views

Connect 4 Iphone game

I'm new to game development and development in general, I want to make a Connect 4 game. I have made a few simple game tutorials and I decided I wanted to make my own game now. I figured a connect 4 ...
4
votes
1answer
4k views

How to create endless scrolling landscape using coco2d's CCParallaxNode

I created a horizontally scrolling landscape using CCParallaxNode. However it does not seem to support endless scrolling in one direction. As soon as the first image "ends" the background shines ...
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votes
4answers
4k views

Cocos2D collision detection against a random shape

I would like to brainstorm a few ways of handling how to detect a collision between a sprite and a user generated shape of some sort. For example. There are 3 objects on the screen. The user takes ...