cocos2d-x is a cross plaform port of cocos2d-iphone using C++. It supports iOS, Mac, Android, Samsung Bada, BlackBerry Tablet OS, Windows and Linux. It has built-in bindings for Lua and Javascript.

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2
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4answers
2k views

Different iPhone screen resolutions and game graphics

We are developing a 2D game for iPhone using cocos2d-x. The artists are drawing the raster graphic for a resoluion of 640x960. For older iPhone devices, those that have a resolution of 320x480, should ...
6
votes
1answer
690 views

Puzzle game: clipping of non-convex polygons on the figures

I have an original figure in the SVG file. I need to break it randomly on parts, an example of which is specified below: I have an idea, to use for partitioning Voronoi diagram (Fortune's algorithm). ...
1
vote
1answer
1k views

Simple way to post score from my game to Facebook and Twitter?

What's the best and simple way to post score from my game to Facebook and Twitter with store link in cocos2d-x?
3
votes
2answers
3k views

How to setup Cocos2D-X (Android) under Mac OS X?

Hi I've made a small game for iPhone that I also want to run on Android but I'm having problems setting up Cocos2D-X for Android. I've downloaded and installed Android SDK and NDK (under my ...
1
vote
0answers
3k views

Where can I find some Cocos2dx beginner tutorials? [closed]

I have tried to start programing with Cocos2dx but I have no idea where to start and the tutorials are no very not very helpful. What I am looking for is some tutorials/guides on how to begin using ...
1
vote
1answer
358 views

New way of integrating Openfeint in Cocos2d-x 0.12.0

I am trying to implement OpenFeint for Android in my cocos2d-x project. My approach so far has been creating a button that calls a static java method in class Bridge using jnihelper functions ...
1
vote
0answers
391 views

Adding Libxml2 to an Android project under Cocos2D-X

I am having problems porting Libxml2. I like it because it works under windows like a charm with <libxml/parser.h>. When I reference the libraries I just cannot find the right path to them, ...
1
vote
2answers
3k views

Problem using ccTouchesEnded/ccTouchesBegan to move sprite in cocos2d-x?

I'm using ccTouchesBegan/ccTouchesEnded to move sprite from one point to another but I'm having problem, if i give two or more consecutive inputs one by one while sprite is moving(runAction is being ...
2
votes
2answers
732 views

Importing a windows project into android using cocos2d-x

What I am trying to do today is to import a full project to Android, but no tutorials are available for that that I have seen. My approach was to create a new android project, copy all the classes and ...
3
votes
1answer
2k views

Callback a function when a label is touched in cocos2d-x?

How do I callback a function when label is touched in cocos2d-x?
3
votes
2answers
7k views

Create an infinite scroll using CCParallaxNode in Cocos2D-X

I'm trying to create an infinite scroll using two images in a CCParallaxNode, making one move to the end of the scroll when it gets off the screen. I have tried several implementations but none has ...
9
votes
3answers
14k views

How to play animations in Cocos2d-x?

I'm new to Cocos2d-x and looking for a good way/tutorial on how to play animations in Cocos2d-x.
2
votes
1answer
5k views

Problem playing music and sound effects in Cocos2d-x

I'm new to Cocos2d-x and working on a mac. I'm trying to play music in my demo project but I'm unable to include "SimpleAudioEngine.h" in the default HelloWorld Project. I tried adding CocosDenshion ...