In my game I have a "rocket" type and I want to run a sequence of actions on it. At first it must run an explosion animation and then remove itself from the game. For this I used the following code, ...
I am trying to integrate In App Purchases in my app made by using cocos2d x c++. I am using easyNdk Helper for In App Purchases. My In App Purchases works perfectly for my Objective C apps. But for ...
We've created several libraries in Objective-C in the past, and now we're moving to the Cocos2d-x game engine. We can't figure out how to reference and use those libraries (we've also tried compiling ...