I have a "GameCharacter" class where I have a sprite for my main character in the game, I loaded the frames and animations correctly. I can switch between animations with single touches or swiping ...
I'm currently starting with cocos2d-x to build games for blackberry/android/iOS. I have the png and plist for the animations of a character created with texturepacker. I load them with ...
I have 3 animations. The first has 4 frames with a total duration of 0.4s: ccanimation::createwithspriteFrames(animframes,0.1f); The second has 2 frames with a total duration of 0.2s: ...
http://www.kickstarter.com/projects/539087245/spriter At 3:00 they discuss that there is a method used to separate the parts of character into individual sprites and move them saving production time ...
I'm new to Cocos2d-x and looking for a good way/tutorial on how to play animations in Cocos2d-x.