-2
votes
0answers
122 views

Unable to launch cygpath. Is Cygwin on the path? - cocos2d-x [closed]

I am new to cocos2d-x. I configure cocos2d-x in Windows 8 / Eclipse and I use android-ndk-r8b. First of all, before I get this error of cygpath, I had the following error: "Program bash not found in ...
3
votes
1answer
313 views

Getting the height of Keyboard on Android

Hi I need to know the height of my keyboard so I can move up some textfield I have in my app. I'm using cocos2D-X but the app don't recognize the keyboardWillShow method. Thanks
3
votes
1answer
697 views

Isometric Tile maps in Cocos2d-x

Is there an specific isometric tile map handler in cocos2d-x? I can't find any.
4
votes
1answer
565 views

Lua or C++ in Cococ2d-x

I am going to use Cocos2d-x to make a game for Android and ios, but my question is, do I use the Lua integration or only c++, I see Lua useful here because the compilation thing. Or do I use only Lua ...
1
vote
1answer
697 views

Simple way to post score from my game to Facebook and Twitter?

What's the best and simple way to post score from my game to Facebook and Twitter with store link in cocos2d-x?
1
vote
1answer
300 views

New way of integrating Openfeint in Cocos2d-x 0.12.0

I am trying to implement OpenFeint for Android in my cocos2d-x project. My approach so far has been creating a button that calls a static java method in class Bridge using jnihelper functions ...
1
vote
0answers
245 views

Adding Libxml2 to an Android project under Cocos2D-X

I am having problems porting Libxml2. I like it because it works under windows like a charm with <libxml/parser.h>. When I reference the libraries I just cannot find the right path to them, ...
2
votes
2answers
517 views

Importing a windows project into android using cocos2d-x

What I am trying to do today is to import a full project to Android, but no tutorials are available for that that I have seen. My approach was to create a new android project, copy all the classes and ...
1
vote
2answers
3k views

Create an infinite scroll using CCParallaxNode in Cocos2D-X

I'm trying to create an infinite scroll using two images in a CCParallaxNode, making one move to the end of the scroll when it gets off the screen. I have tried several implementations but none has ...