1
vote
2answers
174 views

Mathematics of difficulty acceleration in endless runners

I'm currently working on an endless runner and was wondering about the growth of difficulty in the game. Is the acceleration of difficulty highly specific to games or are there standard growth ...
0
votes
1answer
861 views

cocos2d-x - object creation and management in game design

How do others keep track of everything going on in their games? I am working on a new game and I am quickly realizing everything that I need to keep track of. Example: Maybe a layerManager that ...
1
vote
2answers
977 views

How to deal with Character body parts from Design to Cocos2d

I'm trying to figure out the pattern the game developers use together with game designers: See the picture below with the independent parts: Questions: 1) Should I create different image parts ...
-1
votes
1answer
316 views

What is the current state of 2D game SDK's [closed]

There seem to be so many to choose from. SDL Cocos2D-x Cocos2D-iphone Corona Unity I am having a very hard time looking these over to decide why I want to use one over the other. Advice on what ...
-1
votes
1answer
171 views

Slide down transparent CCScene

I want a transparent CCScene (or CCLayer) to slide down when the game is paused...and I want it to be clear enough to see the CCLayer behind it. How could I do this? Thanks
0
votes
1answer
268 views

Setting up CCMenu for Cocos2d

I am very new to Cocos2d programming and was thinking to build up my first app. I learnt some basics related to CCMenu and CCMenuItems. But I was wondering whether I could provide animations in such a ...
-1
votes
1answer
292 views

Is it any good to make play game in zoom condition?

I'm developing a game with large obstacle and sprites(in cocos2d+box2d for iPhone), then after zooming out my sprites and layer (by increasing cameraZ), I make my game to play by user, which causes ...
2
votes
1answer
973 views

Board Game Design in Cocos2d

I am going to start a chess like board game. And for that I have reviewed a number of things available. One is http://www.mapeditor.org/, using which you can create a grid base games. Another option ...
10
votes
7answers
2k views

Seperation of drawing and logic in games

I'm a developer that's just now starting to mess around with game development. I'm a .Net guy, so I've messed with XNA and am now playing around with Cocos2d for the iPhone. My question really is more ...