-1
votes
1answer
89 views

Collision function calls before colliding

My Box2D contact listener class is calling post solve and beginning the contact function before colliding? This is causing my object to bounce back before hitting the ground. What could be causing ...
0
votes
1answer
151 views

cocos2dx- set draw() method interval time

What is the default interval of draw method call in cocos2dx engine? Can we set it manually? I couldn't find much information about it online. After researching a bit I found that update() method ...
0
votes
0answers
297 views

Cocos2dx- Draw primitives(polygons) on Update

In my game I'm trying to draw polygons on on each step i.e. update method. I call draw() method to draw new polygon with dynamic vertices. Following is my code: void HelloWorld::draw () { ...
1
vote
0answers
292 views

Cocos2d-x CCFollow Zooming issue

Hi I am currently building a cocos2d-x game which incorporates pinch zoom using CCLayerPanZoom class which can be found here The problem is basically when using CCFollow and zooming and out, it ...
2
votes
1answer
537 views

Pixel Perfect Collision Detection in Cocos2dx

I am trying to port the pixel perfect collision detection in Cocos2d-x the original version was made for Cocos2D and can be found here: ...
0
votes
1answer
151 views

How to get position of CCSprite added to CCParallaxNode?

I have a CCparallaxNodeExtras that scrolls infinite (following the space game tutorial). I added as a child a CCSprite made of other CCSprite, like this: _backgroundNode = ...
0
votes
1answer
124 views

How do you align the edges of sprites?

If you have SpriteA and SpriteB. SpriteB is a child of SpriteA. Does anyone have a mechanism to come up with the left, right, top, side of a boundingbox() of SpriteA? What I'd like to do is align ...
0
votes
0answers
100 views

How do I find the rotation point given a touch anchor, new position and new rotation?

I've got an Cocos2d layer which anchorPoint, position and rotation (according to http://www.qcmat.com/understanding-anchorpoint-in-cocos2d/) vary when the pinch zoom gestures. Everything works fine. ...
0
votes
1answer
153 views

How to Initilize CCPoint Array from String?

I've got string like this: {{0,168},{20,20}}, here indicates two points. I want to get them out to initialize my CCPoint. Do you guys know how to convert this?
1
vote
0answers
366 views

cocos2d-xna CCScale9Sprite usage

I'm trying to get a CCControlButton to render on my game. Using a basic CCScale9Sprite as the button's background works using the following: var myScale9Sprite = ...
0
votes
1answer
350 views

Rotate Box Sprite With Circle Body

I want to rotate my rectangular sprite with circle body. The problem is the body doest not attached to the centre of the sprite. This was the default behaviour of the body and sprite. But I want that ...
1
vote
1answer
234 views

Debug Render In Cocos2d Android

I want to implement debug render for cocos2d android.So I can view how bodies are created. Right now I use gdx.jar file for box2d and load that jar file following way. static { ...
2
votes
0answers
285 views

Can I use a shader with 2 different textures in Cocos2D (x)?

We are evaluating a variety of different graphic engines for use in our game and we want to be able to use 2 different textures for many of our sprite maps. One sprite map would be the standard RGBA ...
2
votes
1answer
235 views

Handle Multiple Scene

For my game, now I adopt the strategy to create multiple scene. For this I have to ask two question please provide your view for my and other members for improvement. I have created single ...
12
votes
5answers
913 views

tunnel effect cocos2d

I am looking to create a similar tunnel effect in COCOS2D (iOS). Could anyone suggest any pointers? ref Video 1 ref Video 2 Till now I have tried with several ring shape sprites with decreasing ...
1
vote
1answer
286 views

Adjust sprite bounds of the visible part of texture

Is there any way to adjust the boundaries of the visible part of the sprite? To make it easier to understand: I have a texture, such as shown at figure 1. Then I break it into pieces and fill the ...
6
votes
1answer
568 views

Puzzle game: clipping of non-convex polygons on the figures

I have an original figure in the SVG file. I need to break it randomly on parts, an example of which is specified below: I have an idea, to use for partitioning Voronoi diagram (Fortune's algorithm). ...
1
vote
2answers
2k views

Problem using ccTouchesEnded/ccTouchesBegan to move sprite in cocos2d-x?

I'm using ccTouchesBegan/ccTouchesEnded to move sprite from one point to another but I'm having problem, if i give two or more consecutive inputs one by one while sprite is moving(runAction is being ...
2
votes
2answers
640 views

Importing a windows project into android using cocos2d-x

What I am trying to do today is to import a full project to Android, but no tutorials are available for that that I have seen. My approach was to create a new android project, copy all the classes and ...
3
votes
2answers
6k views

Create an infinite scroll using CCParallaxNode in Cocos2D-X

I'm trying to create an infinite scroll using two images in a CCParallaxNode, making one move to the end of the scroll when it gets off the screen. I have tried several implementations but none has ...