I used NGUI free version (2.7) with Unity 4.3. I have tried to use clipping to restrict the area of viewer by using clipping to hide some content of Unity Sprite. However, it did not work. If it's ...
For a spritesheet with non-uniform sprite dimensions, how can I get the bounding-rectangles for each individual sprite (i.e. the blue boxes in the following image / I only drew a few examples)? What ...