I have some code in a project already, but I'd like to change it up a bit. Currently, my code creates an empty node called _buttonLayer and then create some buttons to add to it. My buttons start from ...
How the values of h and the perpendicular had computed or taken in this answer of a previous question??? please clarify it How can I make a spline out of three points that define circular arc?
The way to detect collision between 2 circles or circle and line . using trigonometry But now i like be able to detect which part of the circle arcs im hitting , for example i divided my circle to 4 ...
I wonder if it's possible to modify GJK so I can use it to detect collision between circle and n points polygon. I implemented for polygon and polygon before, and I tried modifying the support ...
I'm working on a 2D tile based game. I want NPC's to be able to destroy tiles, and ideally I would have a function, which takes a central x,y and then based upon a circular area from that point ...