Edit 2 - clarification Just to clarify, the issue I have at the moment is how I specify a time (in seconds) for a complete revolution to occur. My delta is fixed and is 1/ticks per second (1/60). ...
I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...