I'm trying to figure out how to calculate the following angle: I know center (p1) and radius (r) of a circle. Given a point p3 I want to calculate the angle a such as the tangent (tan) of the circle ...
I'm creating a bullet shooter much in the style of Touhou. Right now I want to have a very simple circular shot being fired from the enemy. See this picture: As you can see, the spacing is very ...