I am making a game like this : Yellow Smiley has to escape from red smileys, when yellow smiley hits the boundary game is over, when red smileys hit the boundary they should bounce back with the ...
I'm trying to figure out how to calculate the following angle: I know center (p1) and radius (r) of a circle. Given a point p3 I want to calculate the angle a such as the tangent (tan) of the circle ...
I'm creating a bullet shooter much in the style of Touhou. Right now I want to have a very simple circular shot being fired from the enemy. See this picture: As you can see, the spacing is very ...