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-1
votes
0answers
40 views

LIBGDX usage for Facebook Games/Chrome Web Store [closed]

I want to develop a game and make available via Facebook/Chrome Web Store. Since Libgdx is Java-based, will this work for a Facebook game or Chrome web store game? Information on the support of ...
1
vote
1answer
62 views

Is it possible to create native application for Google Chrome Store?

I'm developing small game using c++ and OpenGL. I would like to post it also in Chrome Web Store. I've seen that a lot of apps are just redirection to specific url. I can use Java Applet and JNI to ...
5
votes
2answers
521 views

Draws fine in full OpenGL; not drawing anything in Chrome NaCL

I'm appealing to people's psychic debugging skills: I have an OpenGL app that uses shaders and attributes in uploaded VBOs exclusively. It runs fine on the desktop (Linux with integrated Intel ...