Term 'character' in games is usually associated with complex interacting game entities which represent either player itself or non-player entities (NPC).

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In Unity, why do my animator states wait until the end of each animation to change?

I'm trying to make a simple idle-walk transition in Animator using Unity. I've set a script that changes the Speed value from the Animator, and it works perfectly when I move the character forward ...
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1answer
193 views

Unity 5.2 default 3rd person controller makes character fly upwards when moving forward

I'm new to Unity and already dealing with a problem.. using the default third person controller script I am trying to move and animate player. But I have a problem that as I try to move the character ...
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1answer
94 views

Moving object to point a to point b smoothly

I am working on a problem where distance between the point A and B or given and object of interest should move smoothly from A to B. I can control only control the speed of the object using this ...
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How to handle clothing poke through for customizable characters?

I am in the process of developing a character customization system and I want to setup the base character model (the body) so that it works with which ever process I end up using. There are 2 aims ...
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58 views

How does a character creator system works?

Like in Aion for example, how does it work? Do I just need to take a basic 3D mesh of a character I created and then make some modifications to it with sliders or do I need to create different clone ...
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3D model exported from Maya behaving weirdly

I have some 3-4 3D character models which are claimed to be exported with the same configuration from Maya by the 3d designers. Now, some of the models(animations) is working fine in Humanoid settings ...
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How do I create this type of mixed 2D/3D character model?

I'm interested in how this little Lively Hamster Flash game's character is modelled and animated. The head seems 3D. The back always shows a black outline, so I assume it is 2D. Is this a Flash-...
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21 views

How to save characters in iOS game app

BOOL = GREENIE, UIButton =GREEN. When I click the GREEN button, I coded that now you play as GREENIE character. However, I don't know how to code it that the game always remember that the I clicked on ...
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camera rotation animation problem

I would like to create a 3d person rotation where the camera rotates to the character rotation(follow camera which orbits around the character). It might be possible that the character rotation ...
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29 views

Create a character from multiple sprites

I have multiple spritesheets for a character in my game. The user can decide which gender, which hair, which haircolor he wants. Some images have to be on a higher layer than others (hair > head > ...
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53 views

Turning a 2D characeter to face left or right.

This question might get flagged to be opinion based but I really need help with what decision to make. So far i know of the following ways to turn a 2D character to face the other directions (in my ...
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55 views

How to convert the unity standard assets first person controller to rigidbody?

I'm using the standard assets first person controller but I just realised I need the rigidbody controller instead. I don't want to switch them out though because I've made a whole bunch of ...
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56 views

Unity 3D character's cloth immersing in between

I have a character in which its cloth overlaps on itself which gives you a discontinuation seen below. I'm using Unity 5.3. The model has been imported from Maya where it works perfectly. This ...
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3D Player/Character velocity/acceleration/friction/movement

I'm in a bit of a pickle and I'd sincerely like anybody's help. I'm working on a 3D platformer similar to Crash Bandicoot and I'm a little bit confused on how to set up the velocity and acceleration. ...
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114 views

Building an animated player character from a rigged model

I have a rigged model and different animations of the same model (in C4D) - i.e they are different .fbx files. I have imported them to Unity and would like to make it a player through the Animation ...
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Alternative to unity's character controller

I wonder what you guy would do for a cheap replacement of character controller in unity. I try a bunch of implementation and they don't work at all, what I'm doing wrong? I'm trying to make a game ...