We are currently developing a model for artificial emotions, I have a pretty good idea about the theoretical base of the model and how it functions. Where can I find at least one fully functioning ...
I want to make the player controlled character of my two dimensional sidescroller responsive to environmental forces, while still being controllable. I read about the commercial software product ...
In my medieval MMO game, players have their own character, that represents themselves inside game. Like a King. Players could have cities and armies, but King acts as main driving force. Then it ...
I am looking to use reinforcement learning to adaptively modify the weights involved in a flocking algorithm (i.e. 'boids'). Searching google revealed several libraries, but I don't know anything ...