4
votes
1answer
327 views

In MMO game, how to handle user characters, who are offline?

In my medieval MMO game, players have their own character, that represents themselves inside game. Like a King. Players could have cities and armies, but King acts as main driving force. Then it ...
1
vote
2answers
644 views

Suggestion for C++ reinforcement learning library to control flocking algorithm

I am looking to use reinforcement learning to adaptively modify the weights involved in a flocking algorithm (i.e. 'boids'). Searching google revealed several libraries, but I don't know anything ...