I would like to simulate very simple hair in a 2D environment, and will need to be able to "brush" the hair. What I want to do: A 2D character is facing squarely towards the player. The player can ...
First off, I am making a game similar to SSB, which relies heavily on physics, even though it is a sidescroller. I am currently using Unity. In Unity there are "character controllers" which are used ...