I have this usermap from kinect's depth data (size is 320x280) and i want to display it on my game. The problem, of course it's ugly (first image) and i want to have beautiful effect like in the ...
I started to learn Cg shader programming, following the Panda3d shader tutorials. Having a scene with only a cube shown, each vertex of the model with a different color, I can successfully use the ...
I've started writing an Effect class which uses Cg shaders in OpenGL and I'm a bit confused about the order of operations when creating and rendering using Cg. Currently, my Effect class contains ...
I have been trying to use an existing library that automatically generates shaders (Hydrax plugin for Ogre3D). These shaders are used to render water and somewhat involved, but are not extremely ...