Tagged Questions
0
votes
0answers
156 views
cocos2d fragment shader transparency
I'm playing with custom fragment shaders for a CCSprite (see http://www.raywenderlich.com/4428/how-to-mask-a-sprite-with-cocos2d-2-0).
But I can't figure out why I get a white color whith the ...
0
votes
2answers
149 views
Crash due to removal of Elements like CCSprite from NSMutableArray
So, here's how it goes.
I am currently working on Cocos2d game, which consists of many Obstacles. One obstacle gets added on the screen at an interval of 10 seconds like this.
ObstacleSprite* ...
0
votes
1answer
248 views
Keeping the CCSprite on the screen
In my cocos2d app I have a CCSprite moving on the screen but it moves off the screen. How can I prevent the CCSprite from moving off the screen?
Thanks
2
votes
1answer
290 views
Image 1 becomes image 2 with sliding effect from left to right?
I would like to show a second image appearing while a "door" is closing on my character. I've got my character in the middle of the screen and a door coming from the left. When the door passes my ...
-1
votes
1answer
131 views
Make a CCSprite come up from bottom of the screen in intervals
I have a cocos2d iOS app. I have a CCSprite that I need to come up from the bottom of the screen every few seconds (like 2 or 3 seconds). How would I do this?
1
vote
1answer
376 views
Cocos2D Accelerometer Z axis
I am making a 2D scroller game where the player controls an airplane via the accelerometer I would like to know if it is possible to scale in and to scale out the sprite/airplane using the ...
4
votes
1answer
1k views
Should I be subclassing CCSprites?
When I am working with cocos2d I can add CCSprites to the layer or 'stage' and manipulate them.
Now, to do my ongoing calculations for movement AI and such, things that will always run, should I:
...
2
votes
1answer
1k views
Programmatically set color of Box2D body's sprite or image
In my basic Cocos2D + Box2D iPhone app I have a bunch of circular Box2D bodies. I'd like to change the color of the circles programatically. What's the easiest way to do this?
So far I'm just ...