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12
votes
3answers
572 views

What makes a game “casual?”

I've seen the term "casual" used to describe games at times, and have seen people refer themselves or others as "casual gamers." What exactly is a "casual" game? Is there any real difference between ...
5
votes
1answer
205 views

How can I get pre-release reviews of my mobile game?

My iOS and Android game is at its last stage of development. Is there a way for me to get pre-release reviews from people? Or maybe from the press? How should I proceed?
10
votes
3answers
584 views

Casual gamer age distribution

What is the age histogram of people who play casual mobile games like Cut The Rope, Angry Birds and so on?
8
votes
1answer
778 views

Casual games market share distribution? [closed]

I'm interested in how the market of casual games is split up between different platforms, both in terms of revenue as well as "amount of games published". For example, I think that Facebook and ...
0
votes
2answers
2k views

Simple, casual open source OpenGL games to implement other things in [closed]

I am looking for a simple casual game (open source) done in openGL. I need it to implement communication component i build this is not for learning opengl and to implement some other stuff into it. ...
1
vote
3answers
1k views

MySql Database design for Facebook game

I'm at the planning stages for a facebook game, it will be similar to farmville, but will feature parks. I've been a Flash game dev for many years but all this database stuff is new to me so I'm ...
3
votes
1answer
365 views

What I need to do to integrate in game micro payments for virtual goods in desktop games?

Does anyone here have experience in implementing in game payments , does such thing is possible ? Where should I look in to?
8
votes
3answers
445 views

Are there any web frameworks used primarily to produce games? [closed]

Basically, the title says it all. I've seen and worked with Django, Rails and a bit with Cake PHP. I'd like to know if there is a framework that is excellent for supporting casual, 2d, browser based ...
7
votes
4answers
1k views

Really simple video games, how to design games for the non-gamer market?

With the boom of mobile and social games reaching more and more people and new technologies like the wii, kinect and geolocation hardware and gadgets appealing to a bigger market than the hardcore ...