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12
votes
3answers
557 views

What makes a game “casual?”

I've seen the term "casual" used to describe games at times, and have seen people refer themselves or others as "casual gamers." What exactly is a "casual" game? Is there any real difference between ...
5
votes
1answer
197 views

How can I get pre-release reviews of my mobile game?

My iOS and Android game is at its last stage of development. Is there a way for me to get pre-release reviews from people? Or maybe from the press? How should I proceed?
9
votes
3answers
469 views

Casual gamer age distribution

What is the age histogram of people who play casual mobile games like Cut The Rope, Angry Birds and so on?
8
votes
1answer
762 views

Casual games market share distribution?

I'm interested in how the market of casual games is split up between different platforms, both in terms of revenue as well as "amount of games published". For example, I think that Facebook and ...
0
votes
2answers
2k views

Simple, casual open source OpenGL games to implement other things in [closed]

I am looking for a simple casual game (open source) done in openGL. I need it to implement communication component i build this is not for learning opengl and to implement some other stuff into it. ...
1
vote
3answers
974 views

MySql Database design for Facebook game

I'm at the planning stages for a facebook game, it will be similar to farmville, but will feature parks. I've been a Flash game dev for many years but all this database stuff is new to me so I'm ...
3
votes
1answer
351 views

What I need to do to integrate in game micro payments for virtual goods in desktop games?

Does anyone here have experience in implementing in game payments , does such thing is possible ? Where should I look in to?
8
votes
3answers
436 views

Are there any web frameworks used primarily to produce games?

Basically, the title says it all. I've seen and worked with Django, Rails and a bit with Cake PHP. I'd like to know if there is a framework that is excellent for supporting casual, 2d, browser based ...
7
votes
4answers
1k views

Really simple video games, how to design games for the non-gamer market?

With the boom of mobile and social games reaching more and more people and new technologies like the wii, kinect and geolocation hardware and gadgets appealing to a bigger market than the hardcore ...