A game based on the concept of a deck of playing cards. Either the standard 52 card deck (poker, solitaire) or a custom deck defined within the game (Magic the Gathering, Munchkin).

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Card Masking in Phaser

Good Day, I'm new to Phaser and still learning about it to. I am challenging my self to create a simple animation of a card flip somewhat realistic rather that making use of a scale. This is ...
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Alternative to Rotation degrees or clock facing to describe cards angle

I'm working on some ideas for a system and hit a minor roadblock. I would like to identify the angle of a card placed on a playing field. Besides a clock facing identification (3:00 would be a ...
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CCG Power Curve

I am new to this site so I don't exactly know how to use it well. My question I am trying to make a ccg however I am having a hard time figuring out how I would convert the ability of a card into ...
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Cards game - Save and reload state

I have developed a card game in c#. When the user left the application, I serialize into a XML file the state of the current game (current playing player, cards of each players, scores...). But, I ...
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how to disable touch in Quintus?

hi i'm new in web games development and trying to build card game using the Quintus game engine i have object called card i can touch and drag it in the screen but i want just to touch and drag it one ...