I'm trying to make an AI car controlled by a neural net. I saw this two videos: Neural Network Demo and Q Learning and neural network in 2D car driving and I want to replicate that. I already have ...
I'm creating a simple game that you are a guy with anti tank / rpg-7 and you have to destroy waves of enemy tanks and jeeps that come toward you. Do you think it is an overkill to use unity's car ai ...
I have object with physic: BodyDef bodyDef = new BodyDef(); bodyDef.type = BodyDef.BodyType.DynamicBody; bodyDef.position.set(position); bodyDef.angle = angle; ...