Tagged Questions
0
votes
0answers
100 views
Calculating the acceleration of a car
I'm trying to calculate the maximum acceleration a car can achieve with the current gear ratio. I am ignoring drag forces and friction to keep it simple.
I'm doing this by:
calculating the torque ...
3
votes
2answers
294 views
Should I calculate in meters or pixels
In my car sim I am doing my calculations in Standard Units, except for the distance which is in pixels. Is this still correct (my guess is no) or should I use Meters ?
If I should use meters what is ...
7
votes
2answers
938 views
Typical Maximum steering angle of a real car
I'm building a car sim in Unity3D. I'm trying to set the properties of the car to be as realistic as possible. I can't seem to get a straight answer on Google so I thought of asking here.
What is the ...
4
votes
1answer
241 views
2D Car Simulation with Throttle Linear Physics
I'm trying to make a simulation game for an automatic cruise control system. The system simulates a car on varying inclinations and throttle speeds.
I've coded up to the car physics but these do note ...