Tagged Questions
3
votes
4answers
466 views
Why wouldn't one use Canvas for HTML 5 game development?
I'm just getting into the HTML 5 game development. I've discovered that some games seem to be created using just JS/CSS/HTML instead of the canvas.
Since canvas seems to enjoy good browser ...
6
votes
5answers
356 views
Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?
I'd like to build a webapp for my game website that involves using text characters to represent animals and people, and have them move around on map squares with independent (server driven) AI.
So ...
0
votes
1answer
195 views
Game development for android using JQueryMobile or any OpenSource alternative for absolute beginners [closed]
I hope it doesn't really sound odd as this questions is for Game-development for Android Devices for absolute beginers. The reason for me asking is currently I am learning the Native App Development ...
7
votes
5answers
378 views
What implications does JIT (javascript/canvas) vs. AOT (Flash) have in terms of browser based game performance?
In my experience, even till this day, I still see more of a visual lag in entity movement / animation in JavaScript (Canvas) based games than I do in Flash based games.
Why is this - what exactly is ...
2
votes
1answer
295 views
HTML5 Canvas fillStyle as numbers not text
When drawing vector graphics in the canvas you set the fillStyle using an rgba string like this...
context.fillStyle = "rgba(255, 223, 191, 1)";
Is it possible to feed in a javascript object ...
0
votes
1answer
450 views
HTML Canvas drawing - Firefox error
I am getting the following error ONLY when running my game in Firefox (3.6)
Component returned failure code:
0x80040111 (NS_ERROR_NOT_AVAILABLE)
[nsIDOMCanvasRenderingContext2D.drawImage]
...