So I've been trying to do picking code, but I've run across an issue before I even get started. I have a pointer that is rendered as a cube at the camera's position + 10 on the z axis, but when I run ...
Given an object: With the bounds [x, y, z, width, height, depth] And an orthographic projection [left, right, bottom, top, near, far] I want to determine the radius of a sphere which allows me to ...
I read this tutorial http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series2/Camera_delay.php but i didnot unsterstand it. Is there another way to delay the camera position movement without this ...
I made the camera position 10 units from an object, but not behind it. I dont want the camera position behind the object right away when it rotates, I want that when I will rotate the object, the ...