Tagged Questions
2
votes
0answers
865 views
OpenGL ES 2.0 Camera advices and general thoughts for a 2D engine
I'm working on my first 2D OpenGL engine for iOs 5+ using GLKit (that's to say: OpenGL ES 2.0).
While I am on a good path and a lot of things are implemented and nicely working, I'd like to share with ...
6
votes
1answer
378 views
In a scrolling 2D game, should the objects move or should the camera move?
I'm new to game design and don't really know how things are done. I'm thinking of building an iOS game where a ship has to fly as high up as possible (at variable speeds), collecting power ups, et ...