Im having a hard time trying to work out how to implement a smooth camera in flash. In something like openGL i would use a transformation matrix to move the camera around the scene. However with ...
I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
I want to create a simple platforming game, in which you are a square in a wonderful world. I would like this game to be able to be played in browsers. Basically I am searching for something similar ...
I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice ...