I have a simple 2D game with a tile-based map. I am new to game development, I followed the LazyFoo tutorials on SDL. The tiles are in a bmp file, but each tile inside it corresponds to an internal ...
I'm working on the Sega Genesis that has a 8mhz Motorola 68000 CPU. Any ideas on how to generate fast and decent 2d tile terrain for a side scroller in real time? The game would generate new columns ...
I am kinda new in game programming, but I've got a semestral work to make a game, so I decided to do a clone of Geometry Wars. Despite that the game is really simple (in principle), I have ran into a ...
I am using and expanding a function that detects whether two 2d rotated rectangles collide. The function is from here. My Problem: The function incorrectly detects a collision between the following ...