C is a general-purpose computer programming language used for operating systems, libraries, games and other high performance work.

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2answers
310 views

My 2D collision code does not work as expected. How do I fix it?

I have a simple 2D game with a tile-based map. I am new to game development, I followed the LazyFoo tutorials on SDL. The tiles are in a bmp file, but each tile inside it corresponds to an internal ...
2
votes
0answers
65 views

SDL2 SDL_CreateTexture returns pointer to existing texture

I have an initialized renderer in SDL2 that works fine. I create some textures from images using SDL_CreateTextureFromSurface and store them in a vector. Afterwards, I create an empty texture so as ...
1
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0answers
36 views

Having trouble making game time pause and unpause

I've been trying to make it where when the player does a certain task, the game's time will pause. When the player does another action, the game's time would unpause and continue. I had my code like ...
1
vote
0answers
96 views

Sampler object not changing texture filter

I am currently binding a sampler object to a texture (GL_TEXTURE12 to be specific) with glBindSampler(12, sampler); and the initial settings are very visible compared to the textures own settings. ...
1
vote
0answers
270 views

GLX/X11 Changing the rendering resolution

I have made a simple application that creates a window with an OpenGL 4.2 context and takes user input. I have implemented making the window go fullscreen with XRandR and can change the display ...
0
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0answers
96 views

Arduino C Snake

I'm trying to make a snake game using the u8g lib on a arduino uno connected to a 5110 screen, with arduino C language. But for now, only the second body part of the snake follows the head, where I ...
0
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0answers
25 views

OpenGL ES 2.0 + Cairo HUD

I have posted this on StackOverflow before finding this Q&A so please excuse the double post but I think there will be more experts in terms of OpenGL around here. I am trying to render a HUD ...
0
votes
0answers
99 views

How do I extract the right information from my projection matrix for frustum culling?

I've tried several different tutorials for Frustum culling, however I cannot understand them. Here's my function that sets up my projection matrix (someone else helped me with this, but I don't know ...
0
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0answers
209 views

bones programmatically in assimp

I am trying to animate a 3d hand object programmatically in Assimp, I have the 3d model being export to collada using Blender. But I have no idea how to go from one bone animate it and then go to the ...