I've been hacking around with OpenGL, but there's a few concepts which I can not find the answer on. I want to draw three GL_QUADS next to eachoter like so: 1 I know GL_QUADS are deprecated, ...
I've been wondering about this issue for a while. How to find the bottleneck of the graphical pipeline. Recently I've been using a program to draw massive amount of polygons in a simple scene with ...
I implemented/copied the wu line algorithm from pseudo-code on wiki-pedia and other places. When drawing a sine wave it breaks down at the point where the line changes from y dominant to x dominant ...