I've been trying to write my own collision code, less because I want to, more because I want to understand its working. To do this, i've been working off of the popular collision book i'm sure you've ...
I have a simple 2D game with a tile-based map. I am new to game development, I followed the LazyFoo tutorials on SDL. The tiles are in a bmp file, but each tile inside it corresponds to an internal ...
I'm building a simple OpenGL game and I was looking for some simple collision detection library for objects like squares, triangles and circles. Any suggestions? PS: Preferably a library that is very ...