I've got a basic side scroller that allows the user to run and jump around. I've used various tutorials to get this far, but I can't seem to get any text to render, no matter what method. I also can't ...
I have some boilerplate code working, I basically have a tile based map composed of just 3 colors, and some walls and render with SDL. The tiles are in a bmp file, but each tile inside it corresponds ...
I'm working on the Sega Genesis that has a 8mhz Motorola 68000 CPU. Any ideas on how to generate fast and decent 2d tile terrain for a side scroller in real time? The game would generate new columns ...
I am currently studying at University of technology in Brno (Czech Republic). This semester is almost over and I might say I have some knowledge of C. Since I went to this school just for the purpose ...
I already know many computers today have a GPU that supports DirectX and OpenGL. But what about computers that don't? Can I write a simple 2D game that does not rely on the GPU, so that it works even ...