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How to make Level Editor in C# for a DirectX engine in C++ [duplicate]

I have been trying for months to make a Level Editor for my C++ DirectX Engine. I have tried using a C++/CLI wrapper or P/Invoke to do this. Neither seems to work. Can someone let me see a sample of ...
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236 views

How do I render my DirectX C++ engine to a C# Panel?

The title pretty much sums it up. I'd like to know how I can get the HWND of my C# Panel object to my DirectX engine so I can render to it. I know it involves making a C++/CLI wrapper, but I'm not ...
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81 views

Monitor external window events with SDL2

I'm trying to render my game (SDL2, C++) in a Windows Form application (C#) using C++/CLI to interface with my underlying C++ code. The purpose of the form is to create an editor which can monitor/...
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215 views

Present fails randomly on mixed C++ Direct3D9 app

I have a mixed .NET application (managed and unmanaged code bridged by C++/CLI wrappers) which uses unmanaged Direct3D9 9.0c to do rendering inside a control which is wrapped inside a C++/CLI class ...
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Access violation in DirectX OMSetRenderTargets [closed]

I receive the following error when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1: Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles....