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Present fails randomly on mixed C++ Direct3D9 app
I have a mixed .NET application (managed and unmanaged code bridged by C++/CLI wrappers) which uses unmanaged Direct3D9 9.0c to do rendering inside a control which is wrapped inside a C++/CLI class ...
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Access violation in DirectX OMSetRenderTargets
I receive the following error when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1:
Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in ...