Tagged Questions
2
votes
1answer
199 views
Shooting Bullets Around a Sphere
I currently have a ship that can orbit around a sphere freely controlled by a joystick. There is a separate joystick that controls the gun and starts shooting when it is touched.
Right now the ...
-1
votes
1answer
164 views
2D Game Help In XNA
I'm making a game in XNA called The Adventure Of The Very Hairy Princess Fairy. The game is a "Sidescroller/Platformer" like mario but there is a problem. How do I attach a weapon to the player ...
-4
votes
1answer
164 views
How Do Game Timers Work?
I don't understand the whole game timer things, I know XNA comes with one but im realying on VSync to do the work rather then a game timer. I know what they are It's just can someone show me of a ...
1
vote
2answers
211 views
XNA Game Timer Help
How do I set a game timer in XNA?
I need it to keep the game in sync no matter the lag or frame rate to prevent one moment to be normal but the next everything is sped up.
2
votes
1answer
514 views
Building different game objects (EG Spells, Items,) for an rpg game
I believe the best way to manage item data would be to use xml?
For spells would the best option be to create a class (EG Fireball) and define all of the parameters inside of that class? Like ...
0
votes
1answer
812 views
Open source component-based game engines? [duplicate]
Possible Duplicate:
Are there existing FOSS component-based frameworks?
What open source game engines with component-based design of game objects do you know? And which best of them? I mean ...
1
vote
1answer
2k views
2D Physics Engine for Platform Games - Riding on a Platform
I have a number of questions relating to using a 2D physics engine in a platform game, but one main one that I'm grappling with at the moment. I managed to somewhat integrate the Physics2D.Net engine ...
4
votes
1answer
551 views
Implementing Wall Jumping
I've read this wall jumping question but I'm having trouble implementing it. I've gotten as far as implementing a timer that controls when wall jumping is possible. Right now, if I go up against a ...
4
votes
1answer
338 views
How to balance a ball on a rotating plane?
I'm doing some research and I really don't want a physics engine when a simple mechanism will do. I have a ball that will be balanced on a plane. The ball will always be "stuck" to the plane and ...