Tagged Questions
-2
votes
0answers
94 views
What do game developers use to prevent modding of games that use JIT programming languages?
Before I explain, this is not a "What programming language should I use?" question.
So, mods can be a major problem, you see I don't want to make a game someone could easily hack and win every round, ...
-2
votes
3answers
262 views
What should I know to start in game development? [closed]
I know this is asked very often here and probably my question will get closed, but I am clueless in this direction.
I want to start creating my own PC games. I know C++ and a bit of C#. I created a ...
1
vote
0answers
101 views
tex2dlod and tex2d giving different values [closed]
I've been having trouble with vertex texture fetch for a terrain system I am implementing. I'm using C++/DirectX9.
I have already implemented exactly what I want as a prototype in C#/XNA and now ...
-1
votes
1answer
186 views
I want to start making 2D Games with C++ or #C [closed]
I know C++ pretty well, I think - polymorphism, vectors, templates, and more.
I also know C#.
I want to program a 2D game, but not like those programs where you click a button or two, and you ...
0
votes
1answer
240 views
Performace benchmark between a C++ and a C# renderer engine? [closed]
I want to create a performant 3d renderer for a tech demo at the university workshop. The engine will basically render a forested backdrop, in a small octrant.
I am thinking of writing the engine in ...
-3
votes
1answer
144 views
How long would it take to learn c# if I know c++? [closed]
I already know c++, having worked through Accelerated C++ reading all the chapters and doing all the problems, with a bit of college coursework in C++ as well.
From what I read, I seem to have ...
-2
votes
1answer
281 views
Using XNA for a 2D isometric game, but wanna move on
I've been building a 2D isometric game (with learning purposes) in C# using XNA.
I found it's really easy to manage sprite sheets loading, collision, basic physics and such with the XNA api.
The ...
-5
votes
2answers
164 views
C# in vedio game industry? [closed]
Other than Indie game development, C# is also used for in house tool development at large studios.
I have two questions -:
1) Is microsoft planning to release a native C# compiler sharing the ...
-2
votes
1answer
413 views
Is there a future for AAA game development in C#? [closed]
When XNA was released in 2006, I was happy and started doing indie attempts. After 3 years or so, there were lots of forum discussions on prospects of AAA game development in C#, and how a high ...
-4
votes
1answer
164 views
How Do Game Timers Work?
I don't understand the whole game timer things, I know XNA comes with one but im realying on VSync to do the work rather then a game timer. I know what they are It's just can someone show me of a ...
2
votes
5answers
481 views
Is It More Efficient To Make Games In Languages I Like?
Is it more "efficient" to develop games with languages you're good with and like best rather then the "best" language?
For example: I like C# (It's My First Language) and I'm really good at it and ...
-6
votes
1answer
372 views
World of Warcraft like C++/C# server (highload)
I know it is very big topic and maybe my question is very beaten, but I'm interesting of basics how to write highload server for UDP/TCP client-server communications in MMO-like game on C++/C#? I mean ...
5
votes
1answer
189 views
C++ unmanaged inside winform
First: I am using C# and C++ on windows 7.
I have created a basic rendering engine in c++ with directx 10. It works good as a stand alone application. But, when I sending the Form.Handle of a WinForm ...
1
vote
1answer
202 views
Highlight edge on 3d cube in directx
I want to make a 3d editor in DX9/XNA for a project I'm working on. I'm just thinking through how I would go about certain tasks and I'm stuck on one particular thing, which is crucial to making the ...
1
vote
1answer
438 views
How important is c# for game programming? [duplicate]
Possible Duplicate:
Does C# have a future in games development?
Presently I'm learning c++ and in starting stage of opengl . My ultimate goal is to be game programmer. I want to stick with ...
-2
votes
2answers
384 views
C++ game programming [closed]
Until now I have been using C# with XNA for 2d and a little bit of 3d games, althought I dont remember that I finished any of them I want to start working with C++. I have a very very little exprience ...
-6
votes
2answers
900 views
How can I convert the 3D Object designed in MAYA or 3D Max to OpenGL Object?
I'm try to convert the 3D Objects created in the Maya or 3D Max to Simple OpenGl object anyone please guide me how can I do so???
0
votes
1answer
811 views
Open source component-based game engines? [duplicate]
Possible Duplicate:
Are there existing FOSS component-based frameworks?
What open source game engines with component-based design of game objects do you know? And which best of them? I mean ...
0
votes
0answers
646 views
2.5D action RPG game [closed]
I want to make a 2.5D action RPG game in the next say five years. I need to learn a language first and I have started with C#. I haven't gotten too far into learning it and I would like advice on the ...
0
votes
1answer
1k views
Drawing a 2D Coordinate Map
I'd like to draw a 2Dimensional coordinate system using C#. Unfortunately, in terms of a graphics rendering engine, XNA is out of the question since I'm running Linux. Thus, is this possible without ...
30
votes
8answers
2k views
How are deterministic games possible in the face of floating-point non-determinism?
To make a game like an RTS networked, I've seen a number of answers here suggest to make the game completely deterministic; then you only have to transfer the users' actions to each other, and lag ...
3
votes
2answers
297 views
Experienced coder/designer moving into game development - what's involved?
I am interested in moving into game development once my current project is done, as it's nearly at a point where it will pay my bills and allow me to hire someone else to take the driver's seat, ...
18
votes
7answers
3k views
4
votes
2answers
1k views
Bitmap font rendering, UV generation and vertex placement [closed]
I am generating a bitmap, however, I am not sure on how to render the UV's and placement. I had a thread like this once before, but it was too loosely worded as to what I was looking to do.
What I am ...
2
votes
1answer
1k views
DirectX Overlay - C# - Learning Curve
Greetings
I've recently created some interest in Overlays for games. Examples can be Steam/Xfire which use these overlays ingame so the user can access their programs while being in a game. I love ...
12
votes
6answers
1k views
Am I hurting myself by not knowing C++ for game design?
Right now, I feel I am strong in both Java a C#. (Not much of a leap from one to the other really).
While I don't expect a game designer/programmer is an attainable goal early on in my career, This ...