I know about BSP trees, Octrees and Portal that where used for a long time. But modern games still use this systems or they are using new things? If it's possible with pros and cons, considering ...
I'm not really a graphics programmer, but I used to toy around with Truevision3D 6.5 a few years ago. It wasn't too bad, but TV3D was just going nowhere so my foray into 3d game dev ended there. I ...