A game that runs in an internet browser, either using core browser features (HTML5, CSS and JavaScript) or plugins (ususally Flash, Java or Silverlight). For games build using Flash, Silverlight of Java web technology add relevant tags.

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1answer
209 views

Tips on building a real time multi player web platform + framework and/or tookit

I'm trying to develop a multi player game web app which basically should be able to achieve the following goals: Provide a game engine + framework/toolkit to let third party corporation integrate ...
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votes
3answers
284 views

Buffer System For Items

I am going to reference this image of what I want to accomplish in JavaScript. This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was ...
0
votes
1answer
238 views

Does it make sense to build a text-based game Facebook app without using Facebook? [closed]

If I am building a text-based browser game, does it make sense to build it on you domain first, without using the Facebook API? I don't want to buy an SSL if I don't end up following through with ...
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votes
1answer
1k views

Away3D vs Papervision3D

I have served Google and I found that there are many 3D game engine also I have another question here Do Playfish and Zynga use Flash game engines? and I know that away3D is used for social media ...
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votes
1answer
30 views

How do I make a web browser game front end? [on hold]

I am currently trying to develop a web browser game front end. I understand how to do all of the back end code in PHP, I just need to learn how to make a graphical front end. For example, black jack: ...
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votes
0answers
31 views

Browser Game - Model or not Model

I'm planing on making a browser game just for fun and to improve my skills, but I have an issue regarding the Software Architecture of the game: I will be using an ORM to communicate with my ...
0
votes
1answer
266 views

Category/genre name for games like: Ogame, Kings of Chaos, and Bitefight.?

I'm searching for a category name for games like: Ogame, Kings of Chaos, and Bitefight. When I learned about those, they were just called browser games, but today where we have the technology to ...
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votes
0answers
414 views

Unity WebPlayer : WWW GET Requests fail in webplayer only, not in editor

My question is about my game requesting data from my server-side cloud-based storage (I have the option of free public Dropbox or Amazon S3) via GET and the WWW class, and it not working only in the ...
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1answer
59 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
0
votes
0answers
121 views

In a browser based MMO RTS… Art? [duplicate]

Possible Duplicate: How do I find artists to work on my game? I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
-1
votes
1answer
459 views

How to schedule Render and Logic loops in browsers with RequestAnimationFrame?

Question derived from this tweet: @Vincent_Scheib, thoughts on using using two loops for a HTML5 game: one requestAnimationFrame for rendering, and one setInterval for logic?
-1
votes
1answer
341 views

How do I make more bullets shoot in this game code?

I'm having trouble in the "Bullet.prototype.draw = function ()" section of this code below. I'm trying to fix it so that I can shoot more at a time instead of just one bullet like it is now. Thus, ...
-1
votes
1answer
2k views

HTML Javascript Hidden Object or Photo Hunt Game

Is anyone aware of any example photo hunt/hidden object games either in HTML and Javascript or flash if necessary? I am having trouble finding one, I may be using the wrong words to search. Photo ...
-1
votes
2answers
272 views

Game library for 2D animation JS browsergame [closed]

I am developing a 2D multiplayer online browsergame. On the backend I have set up a Node.js server. Everything works perfectly. On the frontend I will use jQuery and several libs for collision etc. ...
-1
votes
0answers
9 views

Embedded Website Arcade WITH HighScore [closed]

Right so I am looking for some Html5/Flash/Js classic high-score arcade games I can embed into my community website, where the high-scores are either saved within the game itself (if that exists) or ...
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votes
3answers
474 views

Technologies and languages for Browser RTS game [closed]

I am trying to develop a multiplayer rts game. My question here is: which language is best suited for the server side of that game? My very first choices wolud be lower level languages, such as C++ or ...
-3
votes
2answers
1k views

How is good is Java as a language for browser based mmo games? [closed]

Somewhat related to Is Java viable for serious game development? I have decided to make a browser based mmo game. But the only programming language I know is Java. So I would like to know how good ...
-3
votes
1answer
436 views

Is there a market for a Text-based empire-building game? [closed]

I am working on building a text-based in-browser empire building game. The screen will be split into a console and an EXTREMELY rough vector map of your empire (just squares in a bigger square). ...
-4
votes
1answer
4k views

What programming languages are sufficient for web browser game development? [closed]

I am wondering with what kind of languages such a multi-player online game was written? I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
-4
votes
1answer
547 views

How to set up a client-server architecture for a browser based game [closed]

I'm really curious about how to set up a game so like Hayday or Clash Of Clans, especially with regards towards the server-client architecture. How does one set up such an artitecture? What are the ...