A game that runs in an internet browser, either using core browser features (HTML5, CSS and JavaScript) or plugins (ususally Flash, Java or Silverlight). For games build using Flash, Silverlight of Java web technology add relevant tags.

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0answers
225 views

Unity WebPlayer : WWW GET Requests fail in webplayer only, not in editor

My question is about my game requesting data from my server-side cloud-based storage (I have the option of free public Dropbox or Amazon S3) via GET and the WWW class, and it not working only in the ...
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1answer
56 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
0
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0answers
117 views

In a browser based MMO RTS… Art? [duplicate]

Possible Duplicate: How do I find artists to work on my game? I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
-1
votes
1answer
416 views

How to schedule Render and Logic loops in browsers with RequestAnimationFrame?

Question derived from this tweet: @Vincent_Scheib, thoughts on using using two loops for a HTML5 game: one requestAnimationFrame for rendering, and one setInterval for logic?
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votes
1answer
310 views

How do I make more bullets shoot in this game code?

I'm having trouble in the "Bullet.prototype.draw = function ()" section of this code below. I'm trying to fix it so that I can shoot more at a time instead of just one bullet like it is now. Thus, ...
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1answer
2k views

HTML Javascript Hidden Object or Photo Hunt Game

Is anyone aware of any example photo hunt/hidden object games either in HTML and Javascript or flash if necessary? I am having trouble finding one, I may be using the wrong words to search. Photo ...
-1
votes
2answers
236 views

Game library for 2D animation JS browsergame [closed]

I am developing a 2D multiplayer online browsergame. On the backend I have set up a Node.js server. Everything works perfectly. On the frontend I will use jQuery and several libs for collision etc. ...
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votes
3answers
264 views

Technologies and languages for Browser RTS game [closed]

I am trying to develop a multiplayer rts game. My question here is: which language is best suited for the server side of that game? My very first choices wolud be lower level languages, such as C++ or ...
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votes
2answers
676 views

How is good is Java as a language for browser based mmo games? [closed]

Somewhat related to Is Java viable for serious game development? I have decided to make a browser based mmo game. But the only programming language I know is Java. So I would like to know how good ...
-3
votes
1answer
371 views

Is there a market for a Text-based empire-building game? [closed]

I am working on building a text-based in-browser empire building game. The screen will be split into a console and an EXTREMELY rough vector map of your empire (just squares in a bigger square). ...
-4
votes
1answer
3k views

What programming languages are sufficient for web browser game development? [closed]

I am wondering with what kind of languages such a multi-player online game was written? I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
-4
votes
1answer
743 views

Front-end design of a browser game like Farmville? [closed]

How to start building a game like Farmville?What are all the programming languages you need for complete front-end design including welcome page design,user i.d password validation etc.?What are the ...
-4
votes
1answer
67 views

How to set up a client-server architecture for a browser based game [closed]

I'm really curious about how to set up a game so like Hayday or Clash Of Clans, especially with regards towards the server-client architecture. How does one set up such an artitecture? What are the ...