A game that runs in an internet browser, either using core browser features (HTML5, CSS and JavaScript) or plugins (ususally Flash, Java or Silverlight). For games build using Flash, Silverlight of Java web technology add relevant tags.

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0
votes
4answers
359 views

Techniques for mapping “nodes” and paths between nodes in a world space that extends in three dimensions

I'm trying to create a travellable map/world. I want to model able-to-be-occupied nodes/tiles/locations and allowed paths between them to create a space infinitely able to be built upon in all ...
0
votes
4answers
411 views

Server for online browser game

I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings ...
0
votes
1answer
125 views

If you make a game for facebook do you have to have a “real website” on the domain name?

Can you just use the domain to house your database and code? Do you have to have a "real" front end webpage?
0
votes
1answer
954 views

HTML Canvas drawing - Firefox error

I am getting the following error ONLY when running my game in Firefox (3.6) Component returned failure code: 0x80040111 (NS_ERROR_NOT_AVAILABLE) [nsIDOMCanvasRenderingContext2D.drawImage] ...
0
votes
2answers
643 views

How I can advertise my browser game [closed]

I developed a browser-based game. It's a Multiplayer Business Strategy Game. Currently I am unable to find a place where I can advertise my game. My main requirements are : I can only pay via Credit ...
0
votes
3answers
577 views

Web Card Game , MySQL vs SQLite performance wise

Been thinking of creating a js/PHP/MySQL game, with multiple players / games happening concurrently. Is there any chance SQLite might be faster for something like this than MySQL? Keep in mind that ...
0
votes
1answer
1k views

ASP.NET MVC & SQL Server vs. PHP & MySql

I'm going to develop a strategy browser-based game with ASP.NET MVC and SQL Server. However, as I explored the web to get some ideas and patterns from existing games, I found out that none of them ...
0
votes
3answers
576 views

Persistent Data for Multiplayer, Browser-Based Games

What is generally used to store persistent data in online games - browser games/facebook apps, in particular? I have used MySQL in web development before - but I've read that it's not very scalable, ...
0
votes
1answer
145 views

Cross-browser cross-platform web support for immersive/non-casual games

I have heard of many plugins/browser technologies that are useful for games, but I didn't dive into any of them yet because I've assumed that omni-support wasn't quite there. By omni-support, I mean ...
0
votes
1answer
162 views

What strategies can I use to update the visuals of my game to be more modern? [closed]

I'm making a browser strategy game. Now my problem is that I have a feeling that my design is dated. For now I have only used background colors and borders to make things look nice, but I have ...
0
votes
1answer
228 views

Tips on building a real time multi player web platform + framework and/or tookit

I'm trying to develop a multi player game web app which basically should be able to achieve the following goals: Provide a game engine + framework/toolkit to let third party corporation integrate ...
0
votes
3answers
297 views

Buffer System For Items

I am going to reference this image of what I want to accomplish in JavaScript. This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was ...
0
votes
1answer
256 views

Does it make sense to build a text-based game Facebook app without using Facebook? [closed]

If I am building a text-based browser game, does it make sense to build it on you domain first, without using the Facebook API? I don't want to buy an SSL if I don't end up following through with ...
0
votes
1answer
1k views

Away3D vs Papervision3D

I have served Google and I found that there are many 3D game engine also I have another question here Do Playfish and Zynga use Flash game engines? and I know that away3D is used for social media ...
0
votes
1answer
57 views

WWW & crossdomain

I'm trying to use the WWW class to connect to a restful service located on a server. The service I'm trying to connect to is located to a specific port (8080 in my example), and my application cannot ...
0
votes
0answers
497 views

Unity WebPlayer : WWW GET Requests fail in webplayer only, not in editor

My question is about my game requesting data from my server-side cloud-based storage (I have the option of free public Dropbox or Amazon S3) via GET and the WWW class, and it not working only in the ...
0
votes
1answer
63 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
0
votes
0answers
123 views

In a browser based MMO RTS… Art? [duplicate]

Possible Duplicate: How do I find artists to work on my game? I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
-1
votes
1answer
499 views

How to schedule Render and Logic loops in browsers with RequestAnimationFrame?

Question derived from this tweet: @Vincent_Scheib, thoughts on using using two loops for a HTML5 game: one requestAnimationFrame for rendering, and one setInterval for logic?
-1
votes
1answer
370 views

How do I make more bullets shoot in this game code?

I'm having trouble in the "Bullet.prototype.draw = function ()" section of this code below. I'm trying to fix it so that I can shoot more at a time instead of just one bullet like it is now. Thus, ...
-1
votes
1answer
3k views

HTML Javascript Hidden Object or Photo Hunt Game

Is anyone aware of any example photo hunt/hidden object games either in HTML and Javascript or flash if necessary? I am having trouble finding one, I may be using the wrong words to search. Photo ...
-1
votes
2answers
304 views

Game library for 2D animation JS browsergame [closed]

I am developing a 2D multiplayer online browsergame. On the backend I have set up a Node.js server. Everything works perfectly. On the frontend I will use jQuery and several libs for collision etc. ...
-1
votes
1answer
49 views

WebGL - Open URL in new tab? [closed]

How to open URL in new tab for WebGL? Tried Application.OpenURL("url"). But it's opens a tab in same window Thanks
-2
votes
3answers
662 views

Technologies and languages for Browser RTS game [closed]

I am trying to develop a multiplayer rts game. My question here is: which language is best suited for the server side of that game? My very first choices wolud be lower level languages, such as C++ or ...
-3
votes
2answers
2k views

How is good is Java as a language for browser based mmo games? [closed]

Somewhat related to Is Java viable for serious game development? I have decided to make a browser based mmo game. But the only programming language I know is Java. So I would like to know how good ...
-3
votes
1answer
506 views

Is there a market for a Text-based empire-building game? [closed]

I am working on building a text-based in-browser empire building game. The screen will be split into a console and an EXTREMELY rough vector map of your empire (just squares in a bigger square). ...
-4
votes
1answer
6k views

What programming languages are sufficient for web browser game development? [closed]

I am wondering with what kind of languages such a multi-player online game was written? I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
-4
votes
1answer
885 views

How to set up a client-server architecture for a browser based game [closed]

I'm really curious about how to set up a game so like Hayday or Clash Of Clans, especially with regards towards the server-client architecture. How does one set up such an artitecture? What are the ...