A game that runs in an internet browser, either using core browser features (HTML5, CSS and JavaScript) or plugins (ususally Flash, Java or Silverlight). For games build using Flash, Silverlight of Java web technology add relevant tags.
2
votes
2answers
143 views
Do I create a first login tutorial for new users?
I'm finishing my first browser game. I really don't know if I have to develop a "first login" tutorial or not. Do you think it's important?
I hate the image-based tutorials, with just few screenshot ...
2
votes
2answers
189 views
PHP Browser Game Private Messages?
First off, I'm asking this question here because gaming and messaging are intimately connected. Why win if you can't gloat? Nevertheless, I won't be offended if this needs to be moved to overflow.
...
2
votes
2answers
480 views
Node.js MMO - process and/or map division
I am in the phase of designing a mmo browser based game (certainly not massive, but all connected players are in the same universe), and I am struggling with finding a good solution to the problem of ...
2
votes
1answer
291 views
HTML5 Canvas fillStyle as numbers not text
When drawing vector graphics in the canvas you set the fillStyle using an rgba string like this...
context.fillStyle = "rgba(255, 223, 191, 1)";
Is it possible to feed in a javascript object ...
2
votes
1answer
372 views
Browser game architecture considerations
I am currently working on a browser game. It's not my first one, but it is the most complex I have worked on to date.
In the past, I would code everything in PHP, and have functions checking whether ...
2
votes
1answer
349 views
Making a Photo Hunt Game using Javascript and HTML5 [closed]
I am looking for a way to make a photo hunt game using HTML5 and Javascript. Where should I start after the images. And How would I make clickable areas on the image, using javascript?
If you know of ...
1
vote
2answers
283 views
game-state update structure and distribution in MMO?
I'm developing an MMO, which has to maintain a global game-state.
Now I want to distribute the updates, which the players make to this state, to players which can see those updates (area of interest ...
1
vote
2answers
296 views
Passive skills and items
I'm making a small text browser RPG game using PHP, MySQL and Java Script (and jQuery). All the items are saved in the MySQL database.
Every now and then a character have to make a skill roll (Talk, ...
1
vote
1answer
174 views
Does it make sense to build a text-based game Facebook app without using Facebook?
If I am building a text-based browser game, does it make sense to build it on you domain first, without using the Facebook API? I don't want to buy an SSL if I don't end up following through with ...
1
vote
1answer
1k views
Is there any JavaScript game library good for mobile gaming?
I do not know how should I ask this question. I am a very new in this field. I want to learn game development. I want to learn it for Android and iPhone game development. That's why i was looking for ...
1
vote
1answer
418 views
Problem when animating MD5 model (GPU Skinning)
I'm trying to implement a GPU skinning version of the md5mesh.js by @tojiro (demo with CPU skinning) in WebGL (live demo of the project here, use WASD to move the camera around).
The main concept is ...
1
vote
2answers
262 views
What's the best way to generate an NPC's face using web technologies?
I'm in the process of creating a web app. I have many randomly-generated non-player characters in a database. I can pull a lot of information about them - their height, weight, down to eye color, hair ...
1
vote
0answers
53 views
Paylines and Pay dots in Slot Game
I'm working on a HTML5 slot game and completely stuck on the pay lines and the dots that produce the lines from 1 end to the other.
Can someone tell me what's the logic behind generating random ...
1
vote
1answer
143 views
Alternative to JSF for browser-based 4X game [closed]
I intend to make browser based MMO game. Something from Master of Orion genre but with more accent on command ship operations.
I've done some tests and research and turns out that indeed, for ...
0
votes
4answers
379 views
Implementing cheat safe loot algorithm at clientside
I am developing a "city building" type of browser based flash/flex game. I was checking some of the implementation of existing one of the popular games in facebook using decompilers. I noticed they ...
0
votes
3answers
160 views
Is it possible to make a text based game and filter bad stuff?
I was thinking of a text based game where the users type in various "things." But I know it will quickly degenerate into filth. Is there any way to stop something like this?
0
votes
3answers
566 views
Can browser based games be developed without JS/Flash?
I have absolutely no knowledge about game development, and for 2 years I have been a web application developer (in PHP & JS).
I'd like to learn game development, and I'd also like to free myself ...
0
votes
2answers
384 views
How legal would it be to use some elements of the Half Life universe in my non comercial, indie game?
I'm planning to make a simple, HTML5 game, that would use some elements of the Half Life universe. Basically, it would be a 2D Portal clone, but it would have it's own story, and portals would be ...
0
votes
4answers
298 views
Techniques for mapping “nodes” and paths between nodes in a world space that extends in three dimensions
I'm trying to create a travellable map/world. I want to model able-to-be-occupied nodes/tiles/locations and allowed paths between them to create a space infinitely able to be built upon in all ...
0
votes
1answer
721 views
Browser based MMO [closed]
We are a team of 4 trying to develop a browser based MMORPG. Its partially text based in a way like Might and Magic. The world map would be in 3D and actions would be automatically resolved. The game ...
0
votes
4answers
253 views
Server for online browser game
I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings ...
0
votes
1answer
449 views
HTML Canvas drawing - Firefox error
I am getting the following error ONLY when running my game in Firefox (3.6)
Component returned failure code:
0x80040111 (NS_ERROR_NOT_AVAILABLE)
[nsIDOMCanvasRenderingContext2D.drawImage]
...
0
votes
2answers
607 views
Speed, delta time and movement
player.vx = scroll_speed * dt
/* Update positions */
player.x += player.vx
player.y += player.vy
I have a delta time in miliseconds, and I was wondering how I can use it properly. I tried the ...
0
votes
1answer
105 views
If you make a game for facebook do you have to have a “real website” on the domain name?
Can you just use the domain to house your database and code? Do you have to have a "real" front end webpage?
0
votes
3answers
403 views
Web Card Game , MySQL vs SQLite performance wise
Been thinking of creating a js/PHP/MySQL game, with multiple players / games happening concurrently. Is there any chance SQLite might be faster for something like this than MySQL? Keep in mind that ...
0
votes
3answers
208 views
Persistent Data for Multiplayer, Browser-Based Games
What is generally used to store persistent data in online games - browser games/facebook apps, in particular?
I have used MySQL in web development before - but I've read that it's not very scalable, ...
0
votes
1answer
128 views
Cross-browser cross-platform web support for immersive/non-casual games
I have heard of many plugins/browser technologies that are useful for games, but I didn't dive into any of them yet because I've assumed that omni-support wasn't quite there. By omni-support, I mean ...
0
votes
3answers
205 views
Buffer System For Items
I am going to reference this image of what I want to accomplish in JavaScript.
This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was ...
0
votes
1answer
673 views
Away3D vs Papervision3D
I have served Google and I found that there are many 3D game engine also I have another question here
Do Playfish and Zynga use Flash game engines?
and I know that away3D is used for social media ...
0
votes
0answers
29 views
Library for asynchronous client to client messaging [closed]
I am currently developing an online game where two players can play against each other (something like Who Wants to Be a Millionaire?). And I would like to implement an asynchronous service so those ...
0
votes
0answers
66 views
Online team management game programming tutorial [closed]
I want to make an Online soccer team management game (like as hattrick.org but simpler)
Are there any opensource project, or any tutorial for formulas for it?
I have experience in PHP, javaScript ...
0
votes
1answer
185 views
Game development for android using JQueryMobile or any OpenSource alternative for absolute beginners [closed]
I hope it doesn't really sound odd as this questions is for Game-development for Android Devices for absolute beginers. The reason for me asking is currently I am learning the Native App Development ...
0
votes
0answers
104 views
Estimated cost for developing browser based Chess website? [closed]
I was thinking how nice it would be to have a website where you can play chess and it's variants with others around the world but I don't know how much it would cost to develop or where to begin.
I ...
0
votes
2answers
288 views
How I can advertise my browser game
I developed a browser-based game. It's a Multiplayer Business Strategy Game. Currently I am unable to find a place where I can advertise my game. My main requirements are :
I can only pay via Credit ...
0
votes
2answers
317 views
Attack Vs Defense in text based games
I'm trying to come up with a formula for the computer to determine who should win a match between an attacker and a defender, in a way that would improve how engaging the battle rules would be in a ...
0
votes
0answers
112 views
In a browser based MMO RTS… Art? [duplicate]
Possible Duplicate:
How do I find artists to work on my game?
I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
-1
votes
1answer
304 views
How to schedule Render and Logic loops in browsers with RequestAnimationFrame?
Question derived from this tweet:
@Vincent_Scheib, thoughts on using using two loops for a HTML5 game:
one requestAnimationFrame for rendering, and one setInterval for
logic?
-1
votes
1answer
282 views
How do I make more bullets shoot in this game code?
I'm having trouble in the "Bullet.prototype.draw = function ()" section of this code below. I'm trying to fix it so that I can shoot more at a time instead of just one bullet like it is now. Thus, ...
-1
votes
1answer
1k views
HTML Javascript Hidden Object or Photo Hunt Game
Is anyone aware of any example photo hunt/hidden object games either in HTML and Javascript or flash if necessary? I am having trouble finding one, I may be using the wrong words to search.
Photo ...
-1
votes
2answers
128 views
Game library for 2D animation JS browsergame [closed]
I am developing a 2D multiplayer online browsergame.
On the backend I have set up a Node.js server. Everything works perfectly.
On the frontend I will use jQuery and several libs for collision etc. ...
-1
votes
1answer
65 views
Tips on building a real time multi player web platform + framework and/or tookit
I'm trying to develop a multi player game web app which basically should be able to achieve the following goals:
Provide a game engine + framework/toolkit to let third party corporation integrate ...
-1
votes
1answer
177 views
Any multiplayer webgame engine based on Flex
My team is developing a multiplayer webgame (like a virtual world) in a short time(several months using after-school time), and I wonder if there are any webgame engine based on Flex.
When I googled ...
-1
votes
1answer
307 views
How to reduce the time it takes to load my web game? [closed]
I created a puzzle game with Unity and uploaded it to one server. This works fine, but I bought a new server and uploaded my game to it as well. There, the loading time is much longer.
These are the ...
-3
votes
1answer
243 views
Is there a market for a Text-based empire-building game? [closed]
I am working on building a text-based in-browser empire building game. The screen will be split into a console and an EXTREMELY rough vector map of your empire (just squares in a bigger square). ...
-4
votes
1answer
590 views
What programming languages are sufficient for web browser game development? [closed]
I am wondering with what kind of languages such a multi-player online game was written?
I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
-4
votes
1answer
631 views
Front-end design of a browser game like Farmville? [closed]
How to start building a game like Farmville?What are all the programming languages you need for complete front-end design including welcome page design,user i.d password validation etc.?What are the ...
-4
votes
1answer
81 views
What technology would I need to use to recreate a similar game to RaceWarKingdoms? [closed]
My intention here is educational, as a classmate of mine asked me how someone would go about making a text-based/browser-based game like that. Forgive my ignorance here, but I lack the technical ...

