2
votes
1answer
119 views

How do I generate paylines and pay dots for a slot game?

I'm working on a HTML5 slot game and am completely stuck on the pay lines and the dots that produce the lines from 1 end to the other. What's the logic behind generating a random number of dots ...
1
vote
1answer
211 views

Alternative to JSF for browser-based 4X game [closed]

I intend to make browser based MMO game. Something from Master of Orion genre but with more accent on command ship operations. I've done some tests and research and turns out that indeed, for ...
3
votes
1answer
475 views

Browser game architecture considerations

I am currently working on a browser game. It's not my first one, but it is the most complex I have worked on to date. In the past, I would code everything in PHP, and have functions checking whether ...
8
votes
3answers
591 views

How often to update a Game Client about the World?

Using socket.io, I have a communication similar to that of other MMORPGs, a steady connection with messages. In my design so far, the client sends the player's position and animation frame with every ...
3
votes
2answers
724 views

Efficient player state architecture in Google App Engine

I am investigating Google App Engine for use in a browser based MMO. The player will make a server request when ever they build, buy or do any other action that the server needs to process. Therefore ...