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4
votes
3answers
268 views

Can game replays be used as cheat protection?

Say you're writing a complex turn based multiplayer strategy game in the browser (i.e. JavaScript). The game state is big and complicated (think line of sight calculations in a 3d world). There can be ...
0
votes
2answers
349 views

Most suited technology for browser games? [closed]

I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client ...
5
votes
5answers
642 views

PHP Browser Game Question - Pretty General Language Suitability and Approach Question

I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and ...
2
votes
1answer
151 views

Is there a browser game engine with options of payments? [closed]

I would like to make some browser game, where you can buy stuff for real money. Is there any engine I could use? Or should I implement it by myself?
-2
votes
1answer
131 views

Smarty templating system really needed? [closed]

Is smarty templating system really needed for creating a browser-based game? Do I need anything else than SQL, PHP, and JS knowledge? \ Note: I also know HTML/CSS so I'd like to work on the game ...
10
votes
2answers
916 views

Promoting a Browser Game?

I have a new browser based game that I've worked on for a few months. Obviously all that effort goes to waste if no one sees it. I know there's topics to do with games promotion, but browser games ...
4
votes
1answer
394 views

How could I implement my library/game to run in a browser plugin?

I usually code cross-platform, to build as native code for Mac Linux and Windows, but I clearly see the value in being able to display my game in a browser. Could you guide me in doing such a task? ...