I've been interested in rope physics recently—I've successfully implemented a simple Verlet rope with moveable ends. Now I am trying something a little different: I want to start by recreating the ...
I've set some ropes (using cocos2d and box2d) and would like to attach a body to one rope in such a way that it can swing to another rope. I am not sure how to go about this. I read making and object ...
I am trying to make a Tarzan like game with Cocos2D and Box2D. I am having issues with the physics - making an object swing from one rope to another. I am not really sure how to do this. Could anyone ...
I'm wanting to create a rope that can collide with objects like in the following youtube video: 2D Game Physics Rope I'm thinking that you implement the verlet integration which uses points and ...
I'm using box2d and I simply hook up 10 points each with a similar length constraint to the adjacent point. When I move 1 point, the others follow just like a rope/chain. Just like one would expect. ...