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2
votes
1answer
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Is there a fully featured OBB class for Ogre3D? [closed]
Is there a fully featured OBB (Oriented Bounding Box) class for Ogre3D?
I don't think there is one by default but I am looking for an alternative which has all the features of the AxisAlignedBox ...
2
votes
1answer
277 views
How to calculate collision normal between two AxisAlignedBox's?
I'm writing a physics simulation in Ogre3D and I'm trying to figure out how to calculate the collision normal between two Ogre::AxisAlignedBox's.
I am checking for collisions using the "intersects" ...