2
votes
1answer
124 views

Is there a fully featured OBB class for Ogre3D? [closed]

Is there a fully featured OBB (Oriented Bounding Box) class for Ogre3D? I don't think there is one by default but I am looking for an alternative which has all the features of the AxisAlignedBox ...
2
votes
1answer
501 views

How to calculate collision normal between two AxisAlignedBox's?

I'm writing a physics simulation in Ogre3D and I'm trying to figure out how to calculate the collision normal between two Ogre::AxisAlignedBox's. I am checking for collisions using the "intersects" ...