Tagged Questions
1
vote
1answer
257 views
Please help with bounding box/sprite collision in darkBASIC pro [closed]
So I just recently learned BASIC and figured I would try making a clone of pong on my own in darkBASIC pro, and I made everything else work just fine except for the part that makes the ball bounce off ...
1
vote
1answer
1k views
Resolving bounding box collision detection
I'm working on a simple collision detection and resolution method for a 2d tile-based bounding box system. Collision appears to work correctly, but I'm having issues with resolving a collision after ...
7
votes
2answers
3k views
2D object-aligned bounding-box intersection test
I have two object-aligned bounding boxes (i.e. not axis aligned, they rotate with the object). I'd like to know if two object-aligned boxes overlap. (Edit: note - I'm using an axis-aligned bounding ...
5
votes
4answers
4k views
2D AABB collision response
I'm making a simple platformer, and I wanted simple collision handling. So I gave all my objects an AABB hitbox and tried to resolve collisions. However, I can't get it to work.
My main character has ...