Questions about reading material that helps in learning or practicing game development.

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87
votes
11answers
15k views

Good resources for learning about game architecture? [closed]

Are there any good resources for learning about game architectures? I am looking for high level overviews of different architectures. I tend to find information about the various pieces of a game such ...
86
votes
31answers
53k views

Must read game development books [closed]

Let's make a list of the best books that every game developer should read. Each answer should have a single book (by title and optionally author), a link to buy the book, and a short synopsis of what ...
85
votes
7answers
13k views

Free ebooks about game development [closed]

Are there good free ebooks on game development? I don't care if they are theoretical or technology specific, I want to start reading one free book that worth it.
83
votes
8answers
121k views

How do I get started making Android games? [closed]

I am new to game development. I am interested in developing 2D games for the Android platform. What is the best place to start with (i.e) What are the basics and how to proceed? I already have ...
66
votes
16answers
33k views

Good game design books? [closed]

I have some experience in creating, however I like to have some well written reference material to help me produce better products. Are there any game design books that are not aimed at a particular ...
56
votes
6answers
11k views

How to write a network game? [closed]

Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load ...
53
votes
7answers
5k views

What are the dangers of self-teaching game development? [closed]

I am about to embark upon a journey into game development. Following answers to my last question, I will be using C# and XNA. However, I don't personally know any other game developers and I don't ...
45
votes
5answers
2k views

Is there a pedagogical game engine? [closed]

I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason ...
30
votes
2answers
3k views

Will there be any more books in the Game Programming Gems series?

It's been more than three years now that the last Game Programming Gems book was published. The official website isn't updated anymore, and this page of Mark DeLoura's website seems to imply that the ...
27
votes
6answers
2k views

Game programming books that don't teach programming? [closed]

I am an normal programmer with about 3 years of experience, who is interested in getting into game development. The problem that I face is that when I look at these "beginner" books, most of them ...
20
votes
6answers
4k views

What is a good linear algebra book for game programmers?

I was told that I should start learning Linear Algebra in order to create good games with good physics. I'm reading Linear Algebra book and it's completely foreign to me. The author starts out with ...
18
votes
5answers
2k views

Learning to optimize with Assembly

I am a second year student of Computer Games Technology. I recently finished my first prototype of my "kind" of own pathfinder (that doesn't use A* instead a geometrical approach/pattern recognition, ...
15
votes
2answers
2k views

What happened to the Journal of Game Development?

The lengthy mission statement from its website states: The lack of game-specific research has prevented many in the academic community from embracing game development as a serious field of study. ...
14
votes
3answers
2k views

Useful resources for beginning AI

What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design? Note: I know of this question, but ...
14
votes
3answers
6k views

What is a good book on physics for game development?

I'm looking for a good beginners' book on the subject of physics in game development. Something that focuses on 2D games would be preferable.
12
votes
3answers
1k views

Where to start for implementing vehicle physics? [closed]

A little background for myself. I am relatively experienced with 3rd part physics engines such as Havok, Box2D, Bullet and have successfully integrated them in custom engine(s). I have also made a ...
12
votes
5answers
8k views

Good 3D Math Theory Books [closed]

I've been developing a modification for the Source engine for well over a year, but am now facing some troubles with the weapons, gamemovement (player physics) and player feedback from explosives. ...
11
votes
2answers
1k views

Books for designing virtual economy [closed]

I am wondering if there are any books on designing virtual economies. I have encountered some books which have a few lines or paragraphs written about virtual economies, but they mainly highlight ...
11
votes
1answer
229 views

Where can I find legal or business resources for a game production company?

Where can I find information on the legal or business aspects of running a game production company?
10
votes
2answers
1k views

Graphic Engine/Programming/Etc resources?

Posting this question here rather than SO because of it's relevance with game development. My dilemma is this: It is currently my summer vacation after my first semester of CompSci and I have learned ...
10
votes
4answers
4k views

What good books are there on level design?

I am trying to learn a bit of level design. The type of game I am most interested is 2D puzzle games similar to Cut The Rope for iPad. However, literature on general level-design for different genres ...
8
votes
4answers
2k views

Any good book on lighting in video games?

Lighting plays a fundamental role into videogames. A videogame without a good ilumination is flat and without life. I'm looking for a book that explains how must be iluminated a scene and what factors ...
7
votes
4answers
4k views

What are some good books which detail the fundamentals of graphics processing? [closed]

The best book on the nitty gritty of graphics that I've found is Computer Graphics: Principles and Practice http://www.amazon.com/Computer-Graphics-Principles-James-Foley/dp/0201121107 However, as ...
7
votes
3answers
292 views

Game Characters vs Characters in other medias

How do a characters designed for a game differ from characters made for books or movies? When a book or a movie is converted into a game, what are the differences and similarities that have to be ...
7
votes
5answers
1k views

What Game Development books should my partner/myself read? [closed]

My partner and I are starting to get into game development on the iPhone. I'm a programmer and he's not. We are looking for some good language agnostic game programming books. Hopefully things that ...
6
votes
5answers
3k views

Killer Game Programming [Java 3D] outdated?

I'm thinking of picking up the book Killer Game Programming by Andrew Davidson, but its pretty old now. I know Java, and I've been messing with jMonkeyEngine for a few days now, but I'm curious to see ...
6
votes
1answer
1k views

What do I need to learn so I can make games on XBox Kinect?

I am interested to learn more about game development especially on XBox Kinect. What do I need to learn and what books I should read so I can make games on XBox Kinect? Thanks
6
votes
1answer
327 views

Literature about Open World Games, Freedom to Choose

I'm doing a diploma thesis about the development of games with freedom to choose or open world. Topics will be i.e. development issues in programming and the design itself, mechanics etc. For that I ...
6
votes
4answers
577 views

Speech synthesis book? [closed]

When I was a kid, everything had a speech synthesizer in it, more or less. A couple years back I started to wonder where the technology is going after all these years, and after some research found ...
5
votes
7answers
8k views

What is a good book to start programming a 2D C++ game?

I have a degree in Computer Science and while I was in college, I created a simple 2D game in Game Maker. I would like to recreate this game in C++ as a start to learning how to create games in C++. ...
5
votes
3answers
775 views

Good introduction to all things game dev? [closed]

I saw a lot of books which cover specific topics, but is there a book or a recommendation of a few books which covers the basic of everything involved in making a game? I know this would only cover ...
5
votes
6answers
284 views

Where are the requirements documents for console game software?

I hear that the console game platforms have strict requirements for their games. For example I just read an answer that stated loading screens must have an animation on them so that the game doesn't ...
5
votes
1answer
1k views

Good books for MMORPG design?

What is the recommended reading list for a very experienced s/w developer, with no MMORPG experience, who wants to design an MMORPG?
5
votes
1answer
911 views

Documentation on 2D space partitioning

I am looking for documentation that explains the different kinds of (well the major ones anyway) 2D space partitioning algorithms & data structures. Any pointers besides 'Google it and sift ...
4
votes
7answers
5k views

openGL book recommendation

I wanna start learning OpenGL especially for android game programming but I would eventually want to be able to use this knowledge for windows\linux as well. I'm having difficulty choosing between ...
4
votes
2answers
556 views

Mathematics for Game Development Book

For someone with some background in maths, what is a good book about: The core mathematics for game development How these techniques are applied to common problems in game development In ...
3
votes
6answers
854 views

I love game development books but they're so expensive!

What means do you use to get your game dev book fix? Do you pony up the big bucks for the thick books, or do you budget yourself and buy one at a time, or do you rent or limit yourself only to your ...
3
votes
1answer
336 views

OpenGL Learning Material (that's up to date) [duplicate]

Possible Duplicate: What are some good learning resources for OpenGL? Good resources for learning modern OpenGL (3.0 or later)? So im sure there are topics on this, but alot of them list ...
3
votes
1answer
627 views

Is the series of books “GPU Gems” still good for a modern OpenGL 3.0+ approach?

I noticed that this series of free books from Nvidia is really popular and well know in the devs world, the problem is that is simply old; you would recommend to read those 3 books to a developer that ...
3
votes
1answer
220 views

Book and resource about vanilla OpenGL ES 2.0 development

I found this book but it talks about an SDK created by the author rather than pure simple OpenGL ES 2.0; this sounds more like a commercial to me than a good book for programming. I would like to ...
3
votes
6answers
5k views

Recommended book for cocos2d? [closed]

I'm an experienced programmer that recently got into iOS development by working through the big nerd ranch book by Aaron Hillegass and Joe Conway. I loved the way the book was structured in terms of ...
2
votes
2answers
984 views

OpenGL ES on iOS Books

I was wondering if someone has read both the: iPhone 3D Programming And OpenGL ES 2.0 books and have an opinion if one is better than the other? I'm basically wanting to get into doing 3D ...
2
votes
1answer
334 views

High school-level geometry book focusing on game dev for struggling student?

Here's the situation. My brother, a freshman in high school, isn't doing too well in geometry. Partially because he doesn't do half the work, but partially because he seems to have genuine ...
2
votes
1answer
83 views

What is the best way to follow this book using XNA 4.0 instead of XNA 2.0

I found a reference to this book on the Microsofot Indie games forums: http://www.amazon.com/dp/1430209798/ref=pe_385040_30332200_pe_309540_26725410_item I'm really interested in it, because the ...
1
vote
4answers
7k views

Value of the Game Institute Courses [closed]

I'm considering purchasing courses from Game Institute, specifically, the Foundation Studies Package. Has anyone here taken their courses? If so, do you feel they are a good value? If you can, please ...
1
vote
2answers
2k views

Looking for a good actionscript 3 book

I've been looking for a book on actionscript3 development, but while there's tons of books out there, nobody seems to want to recommend any specific one. One book I've been pointed towards is the ...
1
vote
3answers
979 views

Blender books for advanced character animation and modeling?

I've been messing with Blender on and off for over a year, and am now ready to put a lot of sweat into making a great model for an iPhone app I'm working on. I want to learn tips and tricks on how to ...
1
vote
2answers
157 views

Story for an iPhone Game from a book?

I'm making a story-intensive game (RPG) for the iPhone and want to distribute it over the AppStore. But AppStore Apps have the potential to be distributed internationally, so I need kind of legal ...
1
vote
1answer
175 views

Books on layout and space sequencing in game design

I'm currently looking into level design books. So far I've read two, The How's And Why's of Level Design and the Ultimate Level Design Guide. While both were useful they did not discuss layout and ...
1
vote
1answer
311 views

Any book about math in game design? [closed]

Game designers need math as one of their tools for designing game, unfortunately I can't find one book concentrate on this topic. I know there's math book about game programmer, but designer need ...