Questions about reading material that helps in learning or practicing game development.

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-1
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0answers
23 views

Book on creating levels? [closed]

There are loads of videos, but they are all clips, and hence quite fragmented learning, is there a good book that goes through all the stages from asset creation to shader creation, scripting, level ...
7
votes
4answers
2k views

What are some good books which detail the fundamentals of graphics processing? [closed]

The best book on the nitty gritty of graphics that I've found is Computer Graphics: Principles and Practice http://www.amazon.com/Computer-Graphics-Principles-James-Foley/dp/0201121107 However, as ...
45
votes
5answers
2k views

Is there a pedagogical game engine? [closed]

I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason ...
1
vote
4answers
6k views

Value of the Game Institute Courses [closed]

I'm considering purchasing courses from Game Institute, specifically, the Foundation Studies Package. Has anyone here taken their courses? If so, do you feel they are a good value? If you can, please ...
28
votes
2answers
2k views

Will there be any more books in the Game Programming Gems series?

It's been more than three years now that the last Game Programming Gems book was published. The official website isn't updated anymore, and this page of Mark DeLoura's website seems to imply that the ...
-1
votes
1answer
220 views

Is it legal to make a game out of a book?

I want to learn what legal constraints are on the copyrighted material. If I want to make a Quidditch (the fictional game in Harry Potter series) game, should I pay some kind of copyright to the ...
0
votes
0answers
77 views

What is the best Physics book for Game Development using Javascript? [closed]

For Game development in Javascript I'm looking for a list of Good Physics/Maths books; free PDFs from any source. Are there any good Physics Game Engine Library available? A list of such libraries ...
2
votes
1answer
74 views

What is the best way to follow this book using XNA 4.0 instead of XNA 2.0

I found a reference to this book on the Microsofot Indie games forums: http://www.amazon.com/dp/1430209798/ref=pe_385040_30332200_pe_309540_26725410_item I'm really interested in it, because the ...
1
vote
2answers
1k views

References about Game Engine Architecture in AAA Games [closed]

Last weeks I focused on game engine architecture and learned a lot about different approaches like component based, data driven, and so on. I used them in test applications and understand their ...
87
votes
11answers
13k views

Good resources for learning about game architecture?

Are there any good resources for learning about game architectures? I am looking for high level overviews of different architectures. I tend to find information about the various pieces of a game such ...
5
votes
5answers
3k views

Killer Game Programming [Java 3D] outdated?

I'm thinking of picking up the book Killer Game Programming by Andrew Davidson, but its pretty old now. I know Java, and I've been messing with jMonkeyEngine for a few days now, but I'm curious to see ...
1
vote
1answer
148 views

Books on layout and space sequencing in game design

I'm currently looking into level design books. So far I've read two, The How's And Why's of Level Design and the Ultimate Level Design Guide. While both were useful they did not discuss layout and ...
1
vote
1answer
129 views

Books that discuss practical rendering techniques? [closed]

I'm looking for some books that discuss practical rendering topics like say rendering a bsp level or md2/3 mode, making a little quake like game as the goal or something to that effect. Any ...
1
vote
1answer
296 views

Any book about math in game design? [closed]

Game designers need math as one of their tools for designing game, unfortunately I can't find one book concentrate on this topic. I know there's math book about game programmer, but designer need ...
0
votes
1answer
296 views

I know fundamental programming. But how do I get started in game development now? [closed]

I'm a 20 year old programming student. I know fundamental programming in BASIC, C, C++ and JAVA. What I wanted to ask is, where do I go from here? Are there any books that the community can mention ...
80
votes
8answers
111k views

How do I get started making Android games? [closed]

I am new to game development. I am interested in developing 2D games for the Android platform. What is the best place to start with (i.e) What are the basics and how to proceed? I already have ...
3
votes
1answer
214 views

Book and resource about vanilla OpenGL ES 2.0 development

I found this book but it talks about an SDK created by the author rather than pure simple OpenGL ES 2.0; this sounds more like a commercial to me than a good book for programming. I would like to ...
15
votes
2answers
2k views

What happened to the Journal of Game Development?

The lengthy mission statement from its website states: The lack of game-specific research has prevented many in the academic community from embracing game development as a serious field of study. ...
56
votes
6answers
10k views

How to write a network game? [closed]

Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load ...
3
votes
1answer
323 views

OpenGL Learning Material (that's up to date) [duplicate]

Possible Duplicate: What are some good learning resources for OpenGL? Good resources for learning modern OpenGL (3.0 or later)? So im sure there are topics on this, but alot of them list ...
84
votes
7answers
12k views

Free ebooks about game development [closed]

Are there good free ebooks on game development? I don't care if they are theoretical or technology specific, I want to start reading one free book that worth it.
3
votes
1answer
479 views

Is the series of books “GPU Gems” still good for a modern OpenGL 3.0+ approach?

I noticed that this series of free books from Nvidia is really popular and well know in the devs world, the problem is that is simply old; you would recommend to read those 3 books to a developer that ...
11
votes
2answers
1k views

Books for designing virtual economy [closed]

I am wondering if there are any books on designing virtual economies. I have encountered some books which have a few lines or paragraphs written about virtual economies, but they mainly highlight ...
0
votes
2answers
515 views

Good book/resource recommendation for HTML5 mobile game development?

The problem: I am taking an existing, 5 year old, html based MMORTS game and "HTML5-ing" it, "AJAX-ing" it and most importantly, optimizing for mobile devices like iPhone, android etc. For these ...
51
votes
7answers
4k views

What are the dangers of self-teaching game development? [closed]

I am about to embark upon a journey into game development. Following answers to my last question, I will be using C# and XNA. However, I don't personally know any other game developers and I don't ...
4
votes
2answers
519 views

Mathematics for Game Development Book

For someone with some background in maths, what is a good book about: The core mathematics for game development How these techniques are applied to common problems in game development In ...
2
votes
6answers
5k views

Recommended book for cocos2d?

I'm an experienced programmer that recently got into iOS development by working through the big nerd ranch book by Aaron Hillegass and Joe Conway. I loved the way the book was structured in terms of ...
11
votes
3answers
1k views

Where to start for implementing vehicle physics? [closed]

A little background for myself. I am relatively experienced with 3rd part physics engines such as Havok, Box2D, Bullet and have successfully integrated them in custom engine(s). I have also made a ...
5
votes
3answers
755 views

Good introduction to all things game dev? [closed]

I saw a lot of books which cover specific topics, but is there a book or a recommendation of a few books which covers the basic of everything involved in making a game? I know this would only cover ...
2
votes
1answer
323 views

High school-level geometry book focusing on game dev for struggling student?

Here's the situation. My brother, a freshman in high school, isn't doing too well in geometry. Partially because he doesn't do half the work, but partially because he seems to have genuine ...
7
votes
5answers
1k views

What Game Development books should my partner/myself read? [closed]

My partner and I are starting to get into game development on the iPhone. I'm a programmer and he's not. We are looking for some good language agnostic game programming books. Hopefully things that ...
65
votes
16answers
27k views

Good game design books? [closed]

I have some experience in creating, however I like to have some well written reference material to help me produce better products. Are there any game design books that are not aimed at a particular ...
5
votes
1answer
783 views

Documentation on 2D space partitioning

I am looking for documentation that explains the different kinds of (well the major ones anyway) 2D space partitioning algorithms & data structures. Any pointers besides 'Google it and sift ...
10
votes
2answers
1k views

Graphic Engine/Programming/Etc resources?

Posting this question here rather than SO because of it's relevance with game development. My dilemma is this: It is currently my summer vacation after my first semester of CompSci and I have learned ...
14
votes
3answers
1k views

Useful resources for beginning AI

What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design? Note: I know of this question, but ...
18
votes
5answers
1k views

Learning to optimize with Assembly

I am a second year student of Computer Games Technology. I recently finished my first prototype of my "kind" of own pathfinder (that doesn't use A* instead a geometrical approach/pattern recognition, ...
83
votes
31answers
44k views

Must read game development books [closed]

Let's make a list of the best books that every game developer should read. Each answer should have a single book (by title and optionally author), a link to buy the book, and a short synopsis of what ...
0
votes
1answer
5k views

How did you learn DirectX 11? [closed]

How did you learn the DirectX 11 API? MSDN documentation, tutorials, blogs, sample applications, books, etc?
0
votes
3answers
296 views

I started my journey this way, am I on the right track? [closed]

I started my journey to learn games programming from the scratch (I'm a software developer but not in gaming field), I'm targeting iOS games development. Currently I'm ready "O'reilly iPhone Game ...
-1
votes
6answers
820 views

What technologies are required for 3D game development? [closed]

I want to make a racing game like Need for speed. And I want to start from very start. Please tell me the skills, technologies that one should posses while making it. I am beginner in game ...
-1
votes
2answers
373 views

I need a book to continue experimenting with ActionScript 3

I am a CS student who finished his third year in school, and I'm interested in game development. This summer, I bought a book named "Foundation Game Design with Flash" by Rex Van Der Spuy. I'm halfway ...
14
votes
3answers
5k views

What is a good book on physics for game development?

I'm looking for a good beginners' book on the subject of physics in game development. Something that focuses on 2D games would be preferable.
-3
votes
3answers
773 views

game maker book for beginner [closed]

Which book is more a beginner to learn to program in c++ (or GML) and more fun: "Game Maker 8 Cookbook" (available for pre-order), or "The Game Maker's Companion" ?
6
votes
1answer
310 views

Literature about Open World Games, Freedom to Choose

I'm doing a diploma thesis about the development of games with freedom to choose or open world. Topics will be i.e. development issues in programming and the design itself, mechanics etc. For that I ...
4
votes
7answers
4k views

openGL book recommendation

I wanna start learning OpenGL especially for android game programming but I would eventually want to be able to use this knowledge for windows\linux as well. I'm having difficulty choosing between ...
10
votes
4answers
3k views

What good books are there on level design?

I am trying to learn a bit of level design. The type of game I am most interested is 2D puzzle games similar to Cut The Rope for iPad. However, literature on general level-design for different genres ...
1
vote
2answers
434 views

book that I could make an indie game [closed]

What kind of book I read, that should do a full indie game?
25
votes
6answers
2k views

Game programming books that don't teach programming? [closed]

I am an normal programmer with about 3 years of experience, who is interested in getting into game development. The problem that I face is that when I look at these "beginner" books, most of them ...
2
votes
2answers
935 views

OpenGL ES on iOS Books

I was wondering if someone has read both the: iPhone 3D Programming And OpenGL ES 2.0 books and have an opinion if one is better than the other? I'm basically wanting to get into doing 3D ...
1
vote
3answers
938 views

Blender books for advanced character animation and modeling?

I've been messing with Blender on and off for over a year, and am now ready to put a lot of sweat into making a great model for an iPhone app I'm working on. I want to learn tips and tricks on how to ...