0
votes
0answers
220 views

Real time collision detection book?

I've heard that the book Real-Time Collision Detection is not for beginners and that I have to know algorithms, be strong in math and know some computational geometry. Are there any recommended books ...
13
votes
3answers
2k views

What is a good book on physics for game development?

I'm looking for a good beginners' book on the subject of physics in game development. Something that focuses on 2D games would be preferable.
9
votes
3answers
758 views

Where to start for implementing vehicle physics?

A little background for myself. I am relatively experienced with 3rd part physics engines such as Havok, Box2D, Bullet and have successfully integrated them in custom engine(s). I have also made a ...