Last weeks I focused on game engine architecture and learned a lot about different approaches like component based, data driven, and so on. I used them in test applications and understand their ...
I hear that the console game platforms have strict requirements for their games. For example I just read an answer that stated loading screens must have an animation on them so that the game doesn't ...
Are there any good resources for learning about game architectures? I am looking for high level overviews of different architectures. I tend to find information about the various pieces of a game such ...