1
vote
1answer
167 views

Books on layout and space sequencing in game design

I'm currently looking into level design books. So far I've read two, The How's And Why's of Level Design and the Ultimate Level Design Guide. While both were useful they did not discuss layout and ...
-1
votes
6answers
909 views

What technologies are required for 3D game development? [closed]

I want to make a racing game like Need for speed. And I want to start from very start. Please tell me the skills, technologies that one should posses while making it. I am beginner in game ...
2
votes
2answers
971 views

OpenGL ES on iOS Books

I was wondering if someone has read both the: iPhone 3D Programming And OpenGL ES 2.0 books and have an opinion if one is better than the other? I'm basically wanting to get into doing 3D ...
6
votes
5answers
3k views

Killer Game Programming [Java 3D] outdated?

I'm thinking of picking up the book Killer Game Programming by Andrew Davidson, but its pretty old now. I know Java, and I've been messing with jMonkeyEngine for a few days now, but I'm curious to see ...
12
votes
5answers
8k views

Good 3D Math Theory Books [closed]

I've been developing a modification for the Source engine for well over a year, but am now facing some troubles with the weapons, gamemovement (player physics) and player feedback from explosives. ...